August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Barely made a compo entry for LD27 - 10 seconds! Did not have the full weekend off, so the game is pretty short :P Used Unity for the first time.
[Space] to fly | [Left] & [Right] to steer
Tools:
* Engine/Code: Unity 3D
* Gfx: Inkscape, Paint.NET, Spacescape
* Sfx: Garage Band, Audacity
* Vcs: git
Downloads and Links
Ratings
![]() | Coolness | 53% |
#111 | Mood | 3.48 |
#268 | Graphics | 3.39 |
#343 | Audio | 2.92 |
#440 | Theme | 3.29 |
#622 | Innovation | 2.87 |
#647 | Overall | 2.97 |
#737 | Fun | 2.70 |
Comments
Looks like there are at least one more entry called 'Firefly' :)
Wow, great job! Great graphics, nice sounds, and that title screen is so sweet. I loved the lighting effect on the player character in the dark level.
Cool! Our games have the same name :) Check mine out: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=21304
This game is buggy (that's a good thing), and I wish there were more bugs. I like the little firefly. I do wish the firefly would face left when I fly left.
I like it! Nice graphics and sound. The wasps were pretty hard to avoid.
Overall, I thought it was a good game. I think my main problem was how the controls were occasionally buggy and didn't do what I wanted. But it was a good design!
Also, I made you fanart: http://oi43.tinypic.com/wrz3sx.jpg
Very nice!
I found the camera a little slow, but that adds well to the atmosphere.
I was a little confused about which parts had collision and which I could fly through, but I like the atmosphere a lot :)
This is a pretty nice game! Good sounds, nice concept. I do not like the unreliability of collision with the leaves, some you collide with, some you don't. Nice work. 5/10.
Pretty neat! It feels like there could be a bit more feedback when you collide with a hornet, but that's a minor quibble. I liked the lighting effects you used.
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I have no idea why the wings are "bugged" on the mate except for the last level. It works in Unity :/