August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Time Gate

by wolfadex - 48 Hour Compo Entry

How far can you get, only starting with 10 seconds?

View Ships - A/D or Left/Right Arrow
Choose Ship - Enter or Space Bar
Move Ship - WASD or Arrow Keys
Pause - Web Player: P, Standalone: Escape
Camera - C
Invert up/down controls in the pause menu.

Downloads and Links




Zephyr89 says ...
Aug 25, 2013 @ 1:36am

111 and something meters. All i can say is that there should be and option to invert w - s as this was a real problem for me.

Fanvadar says ...
Aug 25, 2013 @ 7:07am

424.14 meters. it should be a bit quicker to get into the complete asteroid field. other than that, for the time given this for me is a 10/10.
Good work!

OldPeculier says ...
Aug 26, 2013 @ 2:54am

Terrific-looking ships, and competent gameplay.

Omar_q8 says ...
Aug 26, 2013 @ 2:57am

difficulty curve might need some work, but really fun stuff

Nizan says ...
Aug 26, 2013 @ 2:58am

Only 80 for me xD I'm not very good but it's a pretty fun, solid game :)
The ship models were nice.
One-shot-kill felt a bit unforgiving though, lives would have helped there I think.
But overall - nice one! :)

Dooleus says ...
Aug 26, 2013 @ 2:59am

Atmosphere is lacking due to lack of music and no time-up sound. The concept itself could have been a little more interesting, too, I think. Sometimes the red circles would be directly on top of a green or blue circle, which was frustrating. Definitely playable, but doesn't hold my interest for very long.

patrickgh3 says ...
Aug 26, 2013 @ 3:00am

Fun game! Purple ship FTW.

zzForrest says ...
Aug 26, 2013 @ 3:00am

This game was ok, if not a bit confusing. I had the most trouble with that terrible camera angle. The first 2 are only there so you can know exactly where your ship isn't. The 3rd is the only good one. Also, the red ring took me too many tries to figure out what it meant - just having a -5 sec written over it or something so I knew it was bad. I thought I was dying because I flew into it wrong! Also your sound was too harsh. With SFXR, you want the output volume to be really low, otherwise it is extremely loud and grating.

qrunchmonkey says ...
Aug 26, 2013 @ 3:04am

The ships look great. For me the astroid field thickens at exactly the right pace. It gets insane right as you realize it's increasing.

Draktharr says ...
Aug 26, 2013 @ 3:05am

I managed to get 150 meters, and of course I took the really cool yellow ship :D

Bactopiad says ...
Aug 26, 2013 @ 3:35am

Great game! Very solid gameplay, fits the theme perfectly, and looks pretty good. That being said, some more audio would have been nice, and sometimes the depth of the rings was hard to distinguish.

Aug 26, 2013 @ 2:15pm

Nice one! Love the different ships, it's a cool selection

Brassawiking says ...
Aug 30, 2013 @ 5:56pm

A nice mix of different ships. Solid entry, well done!

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