August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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One Slice Too Many

by William Bundy - 48 Hour Compo Entry

A conversation held in the last ten seconds of humanity, interrupted by flashbacks to a simpler time.

The game itself should be self-explanatory.

There is more than one ending and more than one route. There are secrets which I have tried to make easier to discover than randomly pressing keys.

About the story: don't ask.

*Careful: Loud noises.*

Between 8-12 hours were spent writing, coding, and making sound effects for the game, in total.

Downloads and Links


Ratings

#807Audio2.00
#811Innovation2.63
#1126Overall2.25
#1738Coolness22%

Comments

Aug 26, 2013 @ 12:16pm

That was weird... Though some texts are funny xD
The sound from the last part was kinda loud. It was still okay .

Alink says ...
Aug 26, 2013 @ 1:06pm

Quite puzzling. The way the keys works was innovative.

haxpor says ...
Aug 29, 2013 @ 12:03am

Ha ha, I'm not sure whether I understand the game that much. I didn't pay attention to the much while I'm playing. But the music while you're reaching the end of 10 sec is pure creepy in some ways, I'm afraid for something might pop out, haha. Nice music, exciting gameplay!

Darien says ...
Aug 29, 2013 @ 12:41pm

Wow, that noise at the end of the game is... loud.

canvapps says ...
Sep 1, 2013 @ 10:18am

a misterious one xD I'm not sure I really understood it, but it was fun :)
nice job!

alts says ...
Sep 9, 2013 @ 6:41am

I can't claim to know what I just did, or what happened. Unique approach, at least. I tried to not eat any cake, ended up accidentally eating a piece at the end because you have to hold a key to move to the next second, but that same key press can be registered later. Maybe require a key up between segments?

xhunterko says ...
Sep 13, 2013 @ 10:10am

Herm. Not much to say.

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