August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Help the world's sleepiest secret agent Zzzack [Redacted] complete his mission in the heavily guarded top secret compound. Zzzack, will fall asleep every 10 seconds, so be sure to find a safe hiding spot before you fall helplessly asleep.
Hint 1: Guards can only see directly in front of themselves, so if you stand to the side of them, you will be safe.
Hint 2: Watch Zzzack's eyes, they will get dozy when he's about to fall asleep.
Downloads and Links
Ratings
#94 | Theme | 3.76 |
#274 | Innovation | 3.38 |
#324 | Humor | 2.67 |
#425 | Fun | 3.08 |
#529 | Overall | 3.08 |
#894 | Graphics | 2.31 |
#929 | Mood | 2.20 |
#1229 | Coolness | 46% |
Comments
Funny concept, I wish my guy was a little bit faster moving.
ZzZzecret agent :) hard game untill you understand how it works :D
Tough game. I appreciate that the bad guys speed up to represent more time going by while sleeping.
World's sleepiest secret agent hahaha great idea, funny and complicated at the same time. I like the fact that there is no precise timer warning me when Zzzack will fall asleep except for his eyes getting tired. Good job !
Animations wouldn't hurt, and the game seems a little too difficult, but great job otherwise :)
The concept is quite nice. It adds a necessity to plan ahead and be careful where you'll end up sleeping. Pretty funny, too! Nice work, I'd love to see a more polished version of this :)
Nice use of the theme! Graphics are nice and clean and of a particular pleasing proportion, and the game's real fun overall. Loved Zzzzack's reaction to being caught!
Liked the game theme a lot very fun and addictingly hard! No music made me sad and the graphics could have been better but gameplay was fun!
It's a really cool concept, but I found it too difficult and on some occasions I didn't understand why I was detected. Also, I think it would be helpful if the guard's movement was more predictable, they seemed to choose different trajectories sometimes.
Surprisingly difficult game with a funny background story. Well done!
Seems a bit buggy; am I right that the mobs turn 90 degrees left whenever they come in contact with anything? Occasionally I've had them turn at other times and completely spoil my hiding spot. Great concept, though!
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Fun game, gives new meaning to the term "sleeper agent"