August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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by Osgeld - 48 Hour Compo Entry

Try to survive an ever increasing onslaught of baddies

buggy as crap, but I got it in!

Downloads and Links




Vile Smile says ...
Aug 28, 2013 @ 12:49am

First brawler I've seen this competition. The music got kinda annoying, but the idea is interesting.

DaanVanYperen says ...
Aug 28, 2013 @ 8:20pm

Yeah! More games should have exploding enemies. Missing the theme though.

Osgeld says ...
Aug 28, 2013 @ 11:01pm

enemies multiply every 10 seconds

Sep 1, 2013 @ 1:19am

Not a bad idea, and decent graphics, but some things didn't feel right. I couldn't move diagonally. The hit detection was off (I could hit someone way above me). And there ultimately seemed like there were no good tactics to stay alive longer.

sP0CkEr2 says ...
Sep 2, 2013 @ 9:05pm

nice effort but it was a little too repetative -- ai was not very good

Osgeld says ...
Sep 4, 2013 @ 12:28am

what ai lol

tombsar says ...
Sep 16, 2013 @ 9:48pm

A good attempt! Pressing space over and over again did get a bit boring, I have to admit, but otherwise good. It would have been nice to be able to move diagonally, too.

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