August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2213 Games (Compo Only, Jam Only) | Warmup ]

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


Back to Browse Entries


by Goodlookinguy - Jam Entry

This is my team's incomplete game called Distractions.

The Idea: A game where you have a bunch of workers that you're trying to make do their jobs, but they keep getting distracted every 10 seconds.

The Result: 10 seconds was simply too long to be any fun. So the values vary.

The Gameplay: The worker meters that makes them do work or not changes with what you do or don't do. If you do nothing, they will just do their own thing and lose respect. If you constantly tell them that they must walk to a certain location, they also lose respect.

Notes: I was sick the whole compo and did almost nothing on day 2 cause I was feeling so bad. I also did nearly nothing on day 3 (today), so I figured I'd just upload it so that I could go get some rest. Cause I'm not feeling well.

Have fun, I did enjoy making it, even in my condition.

P.S. I'm going to finish this game in the near future when I'm not sick. Subscribe to my site RSS for an alert if you want to play that in the future.

Downloads and Links




hoqjed says ...
Aug 28, 2013 @ 12:04am

That's a great concept, trying to tell a story about being a boss. Nice looking art style, great animations.

When i repeatedly told the workers to go back to work when they stopped, i got a smiley face every time meaning they're happy that i told them to get back to work. Not sure if that's the story you were going for.

Goodlookinguy says ...
Aug 28, 2013 @ 1:20am

The smiley face appears if they don't mind getting back to work. A sad face appears and they won't do anything if their respect for you is too low and they're feeling the blues.

01010111 says ...
Aug 28, 2013 @ 1:35am

I'm such a terrible boss :< I love your art!

Darien says ...
Aug 28, 2013 @ 1:35am

The graphics are quite nice, but I'm not sure I really understand what to do here. I click on the dudes, and little !s appear above them, and then... I guess that's it?

Goodlookinguy says ...
Aug 28, 2013 @ 4:40am

The exclamation mark means that you interrupted them from whatever they were doing.

Tanser says ...
Aug 29, 2013 @ 12:23pm

Nice art.

klianc09 says ...
Aug 29, 2013 @ 12:27pm

This could for sure make a great micro (macro?) management game, if finished.

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]