August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Candy Grab!

by leedo - 48 Hour Compo Entry

Grab as many candy as you can !

This could have been a tower offense named "whack a tower", but candy are way more fun. It's colorfull and non-violent. At least as long as you aren't wrestling with someone for every candy :)

The plan was to have a multiplayer version kickin' in after the first round. Some lack of motivation the first day turned into a lack of time. I had to cut it out to meet the deadline.
If you like the game and want the multiplayer version, poke at me with stick, tweet at @gkrnours and email at

Downloads and Links




pythong says ...
Aug 26, 2013 @ 12:45pm

errrrmm.....why are you counting the time (and score) in Hex :D?

leedo says ...
Aug 26, 2013 @ 3:39pm

it cost me only 4 more bit :)
I use protoype.js, which add a .toPaddedString(length, base) method to number. time.toPaddedString(4) would have printed the number of milliseconds in base 10. time.toPaddesString(4, 16) print it as hexadecimal.

I thought it would be cooler :p

shockedfrog says ...
Aug 27, 2013 @ 3:50pm

There's not much to the gameplay and the time limit in combination with the random spawn times unfortunately makes the game more about luck than skill/speed, but I like the style and the random use of hex amuses me. :)

Aug 27, 2013 @ 4:28pm

Hi leedo nice to see a JS game in the compo. What is 'looking for friends' about?

leedo says ...
Aug 27, 2013 @ 8:13pm

The plan was to add a multiplayer variant. After the first round, if websocket is loaded, the game ask the server for a room. Up to five should have been able to share a room and would have competed for candies.

js/multi.js and srv/server.js in the source are the progress I made on this part. It's still on early stage.

leedo says ...
Aug 27, 2013 @ 8:13pm

So the "looking for friends" is an indication that the game is looking for a room.

wally2069 says ...
Aug 28, 2013 @ 3:46pm

Not if the multiplayer variant would have worked out so well

galman says ...
Aug 28, 2013 @ 3:51pm

A multiplayer version would be really coo!

CustomPhase says ...
Aug 28, 2013 @ 3:59pm

im sorry that you didnt have motivation, but i didnt think multiplayer was a good idea anyway. Right now is just a very mediocre "game".

Cthulhu says ...
Aug 28, 2013 @ 4:26pm

Too bad there's no multiplayer mode!
The gameplay is rather simple but with multiple players it would have been so much better :)

Good job.

Gaspard_ says ...
Sep 5, 2013 @ 4:59pm

Multiplayer: Why not?
The game is really simple though...

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