August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Wizard Battle

by benjim - 48 Hour Compo Entry

A powerful wizard is casting a spell that will kill you in ten seconds! You must use quicker, weaker spells in the right order to beat them.

Created in a couple of hours by Ben Crawford.

(source is a .capx Construct 2 file)

Downloads and Links




CrisisSDK says ...
Aug 26, 2013 @ 10:14am

I kinda wish I'd come up with a wizard battle idea...

It really needs a "restart" option.
And I think there might be a bug with lightning.

benjim says ...
Aug 26, 2013 @ 3:00pm

Thanks for playing my game! And thanks for the feedback.

Sorry I forgot a restart button, and I think there is a bug with lightning. I made it all a bit more complicated than it needed to be, I was hoping for a few more spells and for effects like fire to last different amounts of time.

CrisisSDK says ...
Aug 27, 2013 @ 5:35am

I kinda wish I'd come up with a wizard battle idea...

It really needs a "restart" option.
And I think there might be a bug with lightning.

hoqjed says ...
Aug 28, 2013 @ 12:11am

Pretty damn good for a couple of hours.

Major damage has a bug that makes it do 6 damage when cursed instead of 2. As you know, lightning is bugged. I'm guessing create water was to boost lightning damage, but it only does 2 damage when wet.

endermath says ...
Aug 28, 2013 @ 12:12am

Cool idea! Would be interesting to see it further developed with multiple encounters and different spells :)

Super Hamster says ...
Aug 28, 2013 @ 12:15am

The game could have been interesting but it was very easy because the way to win was just click in the order that the buttons come. Also,there should be more strategy and randomness.

Sep 5, 2013 @ 9:04pm

Very simple, but it's the kind of concept that appeals to me, and I liked beating it.

Would have been nice to have some way to restart without having to close and reopen the window. Or maybe make an extended version where the game randomly chooses from a selection of spells for replay value.

Nice work.

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