August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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ten seconds

by My Milked Eek - 48 Hour Compo Entry

You're a hacker trying to hack your way into the NSA servers, but the security levels are a challenging hurdle.

Instructions ingame.

Downloads and Links




smash ball says ...
Aug 28, 2013 @ 1:06am

I have no clue what this has to do with the theme. I didn't like the game too much. It was entirely luck based, and my first playthrough I didn't know what I was doing because the instructions faded away before I could read them. I still don't understand the difference between me hitting an enemy and an enemy hitting me.

TailyILoveYou says ...
Aug 28, 2013 @ 8:23pm

The game didn't particularly make much sense and the theme wasn't a big part of it. But great job making the game for the compo :)

Urfoex says ...
Aug 29, 2013 @ 10:50am

You have ten steps - each step a second - so 10 seconds.
But what is the difference in "me hitting enemy" and "enemy hitting me"? ;-)
I just ran away ^^

jprogman says ...
Sep 4, 2013 @ 2:50am

I have lost patience during the transitions intro instructions. The fade ins is too slow. :(

I understand the theme somewhat: Select 10 actions, and execute each action every second. I like the concept, but it needs more work rather than having to kill/avoid enemies.

ENDESGA says ...
Sep 17, 2013 @ 12:29am

interesting :P


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