August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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The facility is collapsing! Escape base 10 blowing your way through locked doors and narrowly missing the 10 second lock-down in each room!
WASD/Arrows - Move
Mouse - Aim
Left click - Shoot
Right click/F key - Throw gun
R key - Restart
My first Ludum Dare entry! =D Created in Construct 2, music recorded in Audacity, SFX generated in SFXR, and graphics drawn in MSPaint/Paint.Net combo =]
Downloads and Links
Ratings
![]() | Coolness | 97% |
#213 | Fun | 3.38 |
#289 | Theme | 3.45 |
#380 | Mood | 2.96 |
#392 | Overall | 3.22 |
#521 | Innovation | 3.00 |
#561 | Audio | 2.55 |
#668 | Humor | 2.05 |
#822 | Graphics | 2.45 |
Comments
you did great for your first game!! (credits said so)
About the game itself, you should change the text color, I got stuck like 4 tries when I had to drop the gun, noticed it too late
Really fun little game, with some clever level designs. Well done!
awesome job! the level designs were well fit to the 10 second time limit. I liked that nearly every level I had to figure out a new thing, instead of just having to do something really quickly.
I escaped base 10!
I like the door you had to throw the gun over to get around
good job!
decent level design and puzzles and distractions!
Cohesive and well put together, from start to finish. It seems that you actually completed what you set out to, good on you.
Nicely done! I agree with those above, the "gun over the door" puzzle was awesome. Nice job on level design as well.
Very clever level design! Love when i had to throw the weapon over the door to pass through!
Thanks for all the positive feedback! @Tork sure, I'll modify the text color if I extend the game after LD =]
Really nice first LD entry! I thought it was very solid overall. You could have the R restart work even if you are not dead to speed things up a bit.
I really liked the level where I had to throw my gun over the wall. Cool idea and well executed. I could have kept going playing more levels. :-)
Yay I won! This was a nice little entry, with a good level of difficulty. Especially for a first time! Enjoyed it. Improve the graphics and we're really talking.
Thanks again! I'm definitely hoping to improve/replace the graphics/sounds/music with a friend and make it into a full game in the future =]
Needing to drop the gun (or occasionally throw it) added a nice layer of depth to the whole thing. Well done!
Neat game.
I liked the gun throwing part.
It would be cool if you expanded on that and added more puzzles.
I escaped base 10. Nice. I thought it was fun. I would have enjoyed seeing more level variation. I liked the level where i had to toss the gun over the scanner. It took me a second to figure out what to do. Nice job.
I like what your doing here. Good job for your first game.
Nice platformer puzzle game. Clever level design. Very nice for your first time. Hope to see you in the next LD.
Clever idea and well realized. I'm always anxious to throw my gun away, haha. Good game!
This is a real nice project... Fun and nicely created. =]
Kind Regards
Patrick Griffiths
Really good for a first LD entry! Cool mechanics and I really liked that you sometimes put things that you didn't need to complete a level.
Cool game, I thought having to throw your gun away to get through the bio scanners was an awesome idea
I had a lot of fun running through all your levels. Really clever level design! Keep up the great work!
Nice game! Some interesting levels and mechanics introduced a little at a time. That one had me stumped for a minute until I thought of running and using momentum :)
Very clever level design! You made what is a simple mechanic into something so much more. The art and sound is cool too! But the gameplay totally takes the cake!
Being a LD fresher myself, I found this very enjoyable.
I hope this game will evolve, gives me the stealth bastard feeling to it. Good job m8
Great work. I love the "drop the gun" mechanic, but I don't like the "10 seconds per level" mechanic. I know that's the theme for LD, but I think if you do a post-compo version then you should get rid of this limitation. The game would be much more interesting as a puzzle-platformer without the artificial time limit.
The "different colour areas" idea is awesome, and the minimal drone sound track fit perfectly. Good stuff.
Finished the game... Nice mechanics there, it's kinda unique... Good job on your first LD game :D
Solid game! Love the idea you have to throw your gun away
A good game! The time limits are difficult but achievable. Throwing the gun is a clever idea, especially since you can accidentally pick it up again if you throw it ahead of you.
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I like the door that you have to discard weapon to enter.