August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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This is my first "finished" LD game, it really only has one level, and there is no sound, I prepared some but there was trouble exporting some native LWJGL thing. So soundless it is, there wasn't a whole lot of places to put it besides the win/lose screens anyway.
Still happy to have competed. For what it is, i'm happy with how it turned out.
EDIT:
8/27/2013 - It seems that the people who can't run it have an outdated version of java, if it isn't working try updating to java 7 and it should work fine(if not please leave a message so i know i'm wrong :/)
Follow me @Sinuath !
Downloads and Links
Ratings
![]() | Coolness | 52% |
#305 | Theme(Jam) | 3.04 |
#453 | Mood(Jam) | 2.44 |
#458 | Overall(Jam) | 2.73 |
#524 | Fun(Jam) | 2.27 |
#527 | Innovation(Jam) | 2.32 |
#569 | Graphics(Jam) | 2.07 |
Comments
Nice job! I liked your take on the theme. Maybe learn how to do repetitive keystrokes, and possibly add more levels. Keep it up!
Thanks!
Adjotur did you get any warnings or error messages? maybe it's something i can fix?
MrBlade, yeah if i put any more work into this i'll have to do that. I had it on keystroke "release" but it started getting on my nerves while i was debugging.
Works fine for me. Not too exciting but always good to see someone finish a game for the first time in a LD :) Congratulations :)
It ran for me. Congratulations on your first LD game. To polish it up you should look at capturing more than one keystroke and perhaps randomly generating a maze (it's not too hard).
Game fails to open for me, says "Could not find the main class Maze.maze"
Simple little game, a restart button if you died would have been nice. Its a shame time ran out, and sadly this game would not record for my LD27 compilation series... sorry
Actually a quite nice idea and the maze is cool. Absolutely needs more levels as currently it's challenging only the first time when you haven't yet found out the route. The next time you'll know exactly where to go and it kills fun. :/ Maybe even some kind of generator (implementing one might be hard though, dunno)?
That fun, nice game (i like the fatality :p), more levels are needed and don't forget the score ;)
Haha, fun game. Nice game mechanic. Reminds of making games in Excel and using SelectionChange as a trigger.
Congratulations on completing your first Ludum Dare !(and maybe even first game?) A superb effort. As per your post mortem, things get easier the more you make games and get familiar with the various libraries you use.
Hope you can participate again LD #28 and with an even better game!
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It looks like I am missing your map file when I run the jar, I get the following:
error loading map
Exception in thread "main" java.lang.NullPointerException
at Maze.Map.readFile(Map.java:65)
at Maze.Map.<init>(Map.java:31)
at Maze.Board.<init>(Board.java:53)
at Maze.Maze.<init>(Maze.java:21)
at Maze.Maze.main(Maze.java:10)