August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Mouse/Gamepad to Look | Left-Click/A to Interact
Escape/Start for Menu
Do not adjust your speakers: there is no audio. Please rate accordingly.
Built in 20 hours. OSX/Linux standalones untested.
Thanks for the time.
Downloads and Links
Ratings
![]() | Coolness | 72% |
#242 | Graphics | 3.47 |
#261 | Mood | 3.15 |
#281 | Innovation | 3.36 |
#610 | Overall | 3.00 |
#795 | Humor | 1.85 |
#981 | Theme | 2.62 |
#1109 | Fun | 2.02 |
Comments
Good game. But it somehow crashes my Unity webplayer constantly.
I'm confused. I hold the left mouse button. I go slowly towards a thing. I reach the thing. I see a green face. I'm back where I started. What am I missing?
Not sure what's going on. First I got a happy face, then a sad face. Well. Nice graphics though.
Oh, I tried it again. The first time, I came back to the 1st swimming scene after I just finished it. Now I got to the crawling part, but I don't know where to crawl. Can't even turn all the way in some directions.
Could be the start of a cool idea though.
Some stuff just take too long, but that's probably part of the point you were trying to get across. Great stuff!
Quite unusual. Not a "game", but an experience for sure!
Fantastic graphics. Had to hunt down 7-zip to pull the RAR, but it was worth it. My Unity Web Player kept crashing on this, no clear way to progress beyond the first visual. A few plays got me beyond it. Not bad at all.
Great idea and implementation. You got an extra bonus to take the care of exporting standalones for OSX and Linux. Almost all Unity guys forget to do it. I run the Linux version and it works!
That's the first "non-game" I've seen in this LD so far, and, man, good job.
Lovely. Hope everyone has the patience to reach the ladder part.
Kind of simple, but could be great with some work! Very nice graphics.
Very mysterious.
Outplayed the third time, but did not understand my mission.
An interesting experience. Some parts feel a bit dragged out and very clearbut overall it piqued my interest. A simple soundtrack could have really pumped up the ambiance, even if it was just white noise.
Love the concept, good take on the theme, nice visuals, really well made.
Glad to hear you got your cat back, i can relate :|
Very moving.
Unfortunately will be cursed with the "non-game" moniker which is unfortunate.
Interesting. I'm curious about why you chose precisely these three elements (s*x, m***y,d**gs) in the "ladder" level.
Are those stars? What is this place? ...tails? Oh, I get it. It's a Sperm-Simulator :P
Very cool game. It is impressive how life can change with such simple interactions. Some sounds (silent background) would be nice to improve the athmosphere
Whoa, great. All you need is some audio that goes well with the mood. Beautiful game with a strong message.
I walked through that room, back and forth, and suddenly walked through the wall and everything became blue. End of story? ;-)
Very peculiar experience, with a strong punchline and the polished (even with the lack of sound) that I came to expect from Dark Acre :)
Another job well done!
Found this game ever interesting. Good game overall but it wasnt what I expected. I featured it in my Ludum dare compilation video series, if you'd like to check it out :) http://www.youtube.com/watch?v=yp9ky-3J3J4
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Strong concept that might be fleshed out with further development.