August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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by Drachlen - 48 Hour Compo Entry

Tracewire is a game about defusing bombs before the timer runs out.
Your goal is to trace along the wires as quickly as possible.
You have 10 seconds to trace out each wire.

Arrow keys to trace along a wire. Spacebar to clear gold nodes.

The game also includes the level editor, which was used to make all the levels. View the readme for more information.

If you're unsure whether you have the .NET framework to run XNA, use the Windows Installer. If you do have the framework, use the Windows zip.

Downloads and Links




Vaughn says ...
Aug 26, 2013 @ 12:01am

Definitely not for the faint of heart. Very challenging (especially levels 13/19/20), but some nice production here. Bonus points for level editing!

conix says ...
Aug 26, 2013 @ 3:09am

Cool game. Graphics are nice and clean, and gameplay is fair and challenging.

Ravetcofx says ...
Aug 26, 2013 @ 3:38am

Man, no Linux version

kidder says ...
Aug 26, 2013 @ 3:39am

Woah, fun, challenging, stressful. Great atmosphere and polish.

The Jahn says ...
Aug 26, 2013 @ 3:39am

... this is spectacular. the gameplay is great. music is great. the graphics work well. works perfectly for the theme.

ethankennerly says ...
Aug 26, 2013 @ 3:42am

The snappy sounds and polished pixels gratified me and the arrow typing in ten seconds interested me! If you continue to develop this, have you considered hinting at the keys to press in the first trial?

shockedfrog says ...
Aug 26, 2013 @ 3:56am

Simple, fun gameplay, appealing graphics and sound/music, and even a level editor - great entry overall, already feels quite complete but I'd love to see it developed further.

timothyolt says ...
Aug 26, 2013 @ 4:02am

Runs in WINE! :D

@TeddyNashor says ...
Aug 26, 2013 @ 7:46am

Nice! I saw you stream this for a bit! really good outcome!

bonsairobo says ...
Aug 26, 2013 @ 7:48am

This is a cool take on "rhythm" games. You make your own rhythm. Finger patterns are fun :)

netgrind says ...
Aug 26, 2013 @ 7:49am

12 Bombs on my first go. That was well wicked. I really enjoyed getting into a button tapping zen.

juaxix says ...
Aug 26, 2013 @ 12:58pm

I love this game, if you adopt the swipe touch controls you would be able to deploy to mobile devices too, i would love to play there :)

01010111 says ...
Aug 26, 2013 @ 6:21pm

Really cool concept for bomb defusing! It was a rush to play, great work!

ripatti says ...
Aug 26, 2013 @ 7:57pm

Good entry.
My record is 16 wires after 6-7 tries.
The 14th (or 13th?) is hardest one, I lose here almost always)

Small bug: no music repeat.

Ossi says ...
Aug 27, 2013 @ 4:41am

That was really fun! Such a simple concept and controls and it starts to get really difficult when you introduce lots of wire slices and alternating gold nodes. Great job!

Aug 27, 2013 @ 8:07pm

The good kind of stress right here! I like that it's difficult but not frustrating and also nicely polished.

Kragnir says ...
Aug 27, 2013 @ 11:44pm

It give a good sense of lack of time when you start failing. Like the game overall.

Jellycakes says ...
Aug 28, 2013 @ 3:27am

This game stressed me out so much I had to be taken to hospital. I was then diagnosed with an extreme mental disorder which I then had to undertake 3 years of mental rehabilitation in the end, diffusing a bomb reinstated my mentality. Thank you for this life changing experience.

ix says ...
Aug 28, 2013 @ 3:38am

Very solid entry!

Fervir says ...
Aug 28, 2013 @ 3:46am

This game is great.
Got my adrenaline going.
Couldn't beat lv 19 though.

Wertle says ...
Aug 28, 2013 @ 3:53am

Really good pacing and difficulty ramp-up, not just between levels but within each level. Good job!

Thermite says ...
Aug 28, 2013 @ 4:12pm

That. Was. Awesome. I love this game.

tamat says ...
Aug 31, 2013 @ 1:40pm

Loved the mechanics! I was missing maybe a countdown sound in the last 3 seconds to make you get more nervous. Great work

moomoo112 says ...
Sep 3, 2013 @ 10:32pm

Amazing game, very well put together!

Eelfroth says ...
Sep 16, 2013 @ 9:54pm

That is some innovative and fun gameplay! Nice soundtrack, too.

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