August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
Use w, s, a, d to set the players direction.
Get the trophy before timer reaches 10, once you get it, it will respawn.
The black and white pads teleport you.
Avoid the ghosts! You don't have lives, but you will be sent back to the middle of the screen.
Made with Processing, Gimp, and Garageband
Downloads and Links
Ratings
#1970 | Coolness | 0% |
Comments
Couldn't get it to run on Windows 8. When I attempt to open the executable, nothing further happens.
Sorry, I couldn't get it to work. It threw up an error regarding Javaw.exe, but I have Java 64 bit fully updated, so... sorry again.
Ill see if I can get the windows/linux versions working. I only have a mac, so I was only able to test it with that. I'm busy with school but I'll try to fix it.
It seems like the error is coming from the minim library. I might just upload a copy without sound.
If the game isn't working, try this link: https://www.dropbox.com/sh/nat3n5c30hwl1it/jW09M2jgou
It won't have sound but I think it will play.
Tells me "PlayerSpritesheet.png is missing" (win 64 exe)
Too bad, I wanted to try :(
The one linked in title gives me:
==== JavaSound Minim Error ====
==== Error invoking createInput on the file loader object: null
Exception in thread "Animation Thread" java.lang.NullPointerException
at ddf.minim.javasound.JSMinim.getAudioRecordingStream(Unknown Source)
at ddf.minim.Minim.loadFile(Unknown Source)
at ddf.minim.Minim.loadFile(Unknown Source)
at LD27.setup(LD27.java:61)
at processing.core.PApplet.handleDraw(PApplet.java:2245)
at processing.core.PGraphicsJava2D.requestDraw(PGraphicsJava2D.java:243)
at processing.core.PApplet.run(PApplet.java:2141)
at java.lang.Thread.run(Thread.java:722)
The other form your comment:
The file "PlayerSpritesheet.png" is missing or inaccessible, make sure the URL is valid or that the file has been added to your sketch and is readable.
Exception in thread "Animation Thread" java.lang.NullPointerException
at LD27.getPlayerSprites(LD27.java:122)
at LD27.initializeGame(LD27.java:132)
at LD27.setup(LD27.java:58)
at processing.core.PApplet.handleDraw(PApplet.java:2245)
at processing.core.PGraphicsJava2D.requestDraw(PGraphicsJava2D.java:243)
at processing.core.PApplet.run(PApplet.java:2141)
at java.lang.Thread.run(Thread.java:722)
Let me know if you get this game fixed so I can add it to my LD27 compilation videos, email me at Jupiter@JupCraft.org
I can't run it sorry. It has been more than a week; Some people just don't care. I am tempted to give this a one star rating across the board just because you haven't updated it, said anything, or even seem to care. But I won't, because that is unfair rating. Update it.
My apologies to all those that wanted to try the game in the rating period. If you are still interested:
https://www.dropbox.com/sh/o5b1fkzar0u8zw0/6byV5IEatR
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I'm afraid I couldn't get this to work. On Linux, I got the following error:
==== JavaSound Minim Error ====
==== Error invoking createInput on the file loader object: null
Exception in thread "Animation Thread" java.lang.NullPointerException
at ddf.minim.javasound.JSMinim.getAudioRecordingStream(Unknown Source)
at ddf.minim.Minim.loadFile(Unknown Source)
at ddf.minim.Minim.loadFile(Unknown Source)
at LD27.setup(LD27.java:61)
at processing.core.PApplet.handleDraw(PApplet.java:2245)
at processing.core.PGraphicsJava2D.requestDraw(PGraphicsJava2D.java:243)
at processing.core.PApplet.run(PApplet.java:2141)
at java.lang.Thread.run(Thread.java:724)
Followed by a soft hang.
Running the Window version in Wine results in a 'File not found' error.