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Ludum Dare 31 — Coming December 5th-8th 2014!

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    Ludum Dare 27

    August 23rd-26th 2013 :: Theme: 10 Seconds

    Ludum Dare 27 — August 23rd-26th, 2013
    [ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
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    Dance Instructor - st33d - 48 Hour Compo Entry

    View st33d's journal. | View all entries by st33d




    L says ...
    Aug 26, 2013 @ 4:06am

    Kind of short, even for a puzzle-based Twine. Still, nice to see you giving it a shot!

    Also keen to see the other options of that timer script get some use.

    Soundboy says ...
    Aug 26, 2013 @ 5:02am

    Really great idea + implementation, would love to see it expanded on

    PTSnoop says ...
    Aug 26, 2013 @ 10:27am

    Short and to the point.

    Jimanzium says ...
    Aug 26, 2013 @ 10:27am

    Rather short, and I found it difficult to read whilst the timer was going down. But, the writing was well done. Also, a little short

    PaperBlurt says ...
    Aug 26, 2013 @ 12:34pm

    I agree a bit short, but it ties to the theme very well..

    RobotParking says ...
    Aug 26, 2013 @ 3:08pm

    Short and to the point (as the other commentors have noted.) Something to be said for minimalism.

    RoseNinja says ...
    Aug 27, 2013 @ 2:39pm

    a little short but nice game, like the idea awesome good work

    SneManden says ...
    Aug 27, 2013 @ 2:43pm

    Wow, very alternative, but really breath-taking, actually! For a text-based game, it was quite fun to play.

    davidwparker says ...
    Aug 28, 2013 @ 6:24am

    Interesting start... would like to see it expanded.

    Gus says ...
    Aug 28, 2013 @ 6:40am

    Using a timer in a text game, that's something, very nice way to pratice my dynamic reading xD
    Still don't know If I managed to beat it, there's no more options and the rewind doesn't work, so I think maybe this is it.
    Also, creative title.

    kazukishida says ...
    Aug 29, 2013 @ 9:56am

    Very nice use of a timer on a text-based game! It was very thrilling and well-written. Would love to see an extended version of this! Great job! :D

    dook says ...
    Aug 29, 2013 @ 8:34pm

    Great use of the theme for a twine game. It doesn't need to be any longer, but I think it could be. Perhaps a sequel? :P

    imef says ...
    Aug 29, 2013 @ 8:51pm

    A bit short but I liked it!

    Sh1rogane says ...
    Aug 29, 2013 @ 8:51pm

    Never thought i would like a text game this much,
    Want more of it ;)

    RHY3756547 says ...
    Sep 3, 2013 @ 1:41pm

    Fantastic idea, one of the few gamelike twines I've ever seen. It could have been longer (mayybe not because of the timer), but I enjoyed what there was of it.

    kirbytails7 says ...
    Sep 8, 2013 @ 7:14am

    Very interesting...It'd be nice to see it be a bit longer, but it's a very cool idea.

    lesterpig says ...
    Sep 8, 2013 @ 9:52am

    I expected a music to fit with the name ... But it's a nice work :)

    Sep 14, 2013 @ 1:26pm

    Of all the bomb defusing games I've played in this LD, this is one of the better. I like the bells and whistles you've added to the usual Twine set-up, and the timer is great. Nice work on puzzles, too.

    Typo: "goto" should be two words.


    The ending felt a bit abrupt, but it still works.

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