August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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You are playing a cube which is flip-floping. You have 10 seconds to complete stage but it changes from items that you picked up. At the same time every block has 10 second countdown. But this countdown starts when you touch it. The game is very simple but some levels may drive you mad. I couldn't complete for compo for some reasons and I joined Jam.
Please upgrade your java to 7 and make sure unzip before playing :)
Downloads and Links
Ratings
![]() | Coolness | 100% |
#24 | Theme(Jam) | 3.88 |
#84 | Fun(Jam) | 3.51 |
#118 | Innovation(Jam) | 3.41 |
#137 | Overall(Jam) | 3.46 |
#243 | Audio(Jam) | 2.98 |
#293 | Humor(Jam) | 2.40 |
#313 | Mood(Jam) | 2.87 |
#469 | Graphics(Jam) | 2.63 |
Comments
Interesting. The controls are a little clunky. It's got potential to be fun if the controls were improved. Good job.
The mechanics are really great, man. But the music didn't worked for me.
Not working on my pc. It shows a black screen for a moment and then closes.
Hey, I ran your game on my computer (Mac OSX) and I get an error:
Exception in thread "main" java.lang.UnsupportedClassVersionError: Oyun/Game : Unsupported major.minor version 51.0
Perhaps it's just me but I thought I'd let you know.
Not bad! Very hard, and I like them minimalism of it.
469! Aw yis B)
The jumping was a bit difficult to pull off. Otherwise, very interesting.
I was not able to get this to run, this seems like a great game. If you can fix it I will definitely play and rate!
Here's the error: java.lang.UnsupportedClassVersionError: Oyun/Game : Unsupported major.minor version 51.0
I did not see any references to your code in the stack trace, so I didn't include it.
Cool idea. The jumps are a bit too hard since you need to be on the edge or being stuck under other blocks. Good interpretation of the theme
Please upgrade your java to 7 and make sure unzip before playing :)
score: 449
Nice one. Challenging but not too hard. Level 10 was the one taking most attempts for me :)
decent one. the only feature I can't understand is how the score is calculated.
The jumps are overly precise for my taste but I like the puzzle element to it. Also a very good use of the theme.
Great game! I really like the minimalism art! A Hard but still a fun game!
Good, fun and challenging game :D (too bad you dind't make in to compo :( )
Cool mechanics on show here! Interesting take on the theme. Nice music.
And the award for most frustrating game goes to.... descrout! Hehe, actually quite enjoyable! Gameplay was spot on. Only the last level took me so many retries - but nice to see a game that restarts instantly to the same level.
The graphics were fitting - but didn't really catch the music though.
Great entry!
The concept and gameplay were pretty good! Very hard, though. Good job! :)
Addicting! The levels are well designed, although some levels are really hard. Good job.
512 - hell yeah, power of 2. B-)
It IS quite addicting, and I was happy to see a level selection screen, and you even save the progress which is nice! And I like the soundtrack.
If you ask me, you should have used another background color though. Like a dark blue maybe, or even a parallax scrolling texture of some kind.. this gray just makes it look more boring that it actually is.
Really excellent game. Made it to the last level, but gave up after like twenty tries. Control could have been a liiittle tighter, but overall it was good. Graphics were simple, but worked well. Good job!
Very hard game, I like the fact that the cube flip when you jump :D
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Wow that game is hard! Level 1 was hardcore for me. Level 2 and 3 were easy, and 4 was very hard too (all the levels where you have to be on the edge of a square to land on the next one are quite difficult). Nice ideas with the items, and the blocks that disappear. Very challenging. Good job!