August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Lemon vs Lime

by f345an - Jam Entry

This is my first entry for the Ludum Dare called "Lemon vs Lime". The basic idea is that you need to defend your "home" (the bottom hole) from the Lemons (yellow things). You should also collect gems to increase your score. Your score is dependent on a few variables: time survived, lemons killed, gems collected, and weapon swaps made. Your weapon is swapped every 10 seconds.

The graphics is pretty much programmer art since I had no artists to my disposal, just a friend doing pixel art, the original game idea actually changed the second day through but I thought it wasn't feasible and had to change everything back -.- Other than that I'm pretty happy with the result.

Also, sorry for no applet, with the sound it's kind of buggy so it pretty much crashes I will fix this soon. Also I don't have access to a web server since ours is currently down (

Anyway hope you enjoy!

Downloads and Links




Zuige says ...
Aug 26, 2013 @ 10:35pm

I made the game crash by standing in the bottom corner and holding FIRE. There were so many enemies the game collapsed on itself.

f345an says ...
Aug 26, 2013 @ 10:38pm

Thanks for reporting the issue, I'll look into this.

vgcharlienash says ...
Aug 26, 2013 @ 11:03pm

Looks good Felix :)

f345an says ...
Aug 26, 2013 @ 11:07pm

Cheers charlie! :)

Mclogenog says ...
Aug 27, 2013 @ 12:44am

Not bad for your first entry :)

I like the Super Crate Box feel to it. Defending the hole at the bottom instead of seeking crates discourages some riskier behavior though. Sitting in a corner shooting ended up the safest strategy, but also the least interesting.

f345an says ...
Aug 27, 2013 @ 12:52am

Thanks! :)

h_double says ...
Aug 27, 2013 @ 1:03am

Wouldn't run on my Mac (MacOS 10.6.8), Java error is "unsupported major.minor version 51.0". (Other Java stuff works okay for me)

Hume says ...
Aug 27, 2013 @ 1:04am

Title screen was kind of awesome.

Not sure how the gun changed to a pistol at one point and I didn't remember reading anything about that in the instructions (although I'm pretty tired so I have the memory of a goldfish).

It seems like you can enter the middle of a platform if you jump in from the side, but I didn't get stuck so that was okay.

Reminds me of Mario Bros., the original. That's not a bad thing at all.

"Shiny", not "shiney."

Vile Smile says ...
Aug 27, 2013 @ 1:05am

Not bad. The platform controls were a bit difficult to use. The stage is a bit small for dodging enemies easily. But the weapon swapping is cool. I love the menu.

f345an says ...
Aug 27, 2013 @ 10:48am

You may need to update your java to run the game for Mac, jdk 6 and 7 I think.

Tainted_Code says ...
Aug 28, 2013 @ 12:59pm

Very good for a first entry, pretty solid!

manuq says ...
Aug 29, 2013 @ 7:06pm

Nice for a first try! In linux it runs fast until the "play again" screen, which is too slow and I have to kill the game.

Optimus6128 says ...
Aug 29, 2013 @ 8:32pm

That's quite fun actually!

rincewind_cz says ...
Aug 30, 2013 @ 2:25pm

Bounding-box of lemon is too big I think -- it leads to quick death of player. The 'score' screen seems to have really low FPS here, the game is running fine though. I really liked different weapons and their effects :-)

f345an says ...
Aug 30, 2013 @ 9:56pm

Cheers ill have a look about the score screen I think I know what's up with it.

Ian says ...
Sep 9, 2013 @ 7:06pm

It nice, but if you have a big score the score screen takes a long time and is a must-skip.

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