August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Sonnet 49

by 65C816 - 48 Hour Compo Entry

Something between exploration and game to illustrate the william shakespear's poem "sonnet 49" which talk about elapsing time.

ps: Currently it's not finished, I don't have time to finish it today (because I cannot work on it), I finish a version with sound and interactions bugs fixed as soon as possible.

Downloads and Links




devwil says ...
Aug 26, 2013 @ 3:54am

Inspired by Jason Rohrer's Passage? :)

This is interesting!

Tainted_Code says ...
Aug 28, 2013 @ 9:54pm

Ooh, that was pretty interesting.

Aug 28, 2013 @ 9:57pm

I don't know if is a problem with my browser but when i die i need to wait a lot time to show a message D: .... but anyways good job :D i like the concept of the game! looks interesting.

larb says ...
Aug 28, 2013 @ 9:57pm

The death screen takes a really long time to display. Not sure what I'm doing.

zlowrance says ...
Aug 28, 2013 @ 9:58pm

Really like the visuals and the passages were cool but they took an excruciatingly long time to fade in! Other than that though I liked it

angrygeometry says ...
Aug 28, 2013 @ 10:01pm

i had slow text too, but the game itself was interesting enough.

Pinktreeleaf says ...
Aug 28, 2013 @ 10:03pm

throw up a link to the finish version when your done :D

udo says ...
Aug 28, 2013 @ 10:05pm

Holy pixels, batman! That was interesting. However, I couldn't quite figure out what I'm supposed to do there. I'd say it's worth expanding this into a full game.

Aug 28, 2013 @ 10:13pm

I love the aesthetic, reminds me a bit of Rohrer's "Passage".
Would definitely benefit from some player introduction to controls & the death timeout is far too slow for my liking.

65C816 says ...
Aug 30, 2013 @ 3:35pm

Sorry, I currently have many problems, I'll make a free bug version as soon as possible. But thank you very much for your encouragements.

blay09 says ...
Aug 31, 2013 @ 12:33pm

The graphic effects were nice and I liked the gameover screen apart from the extremely long fade-in. However, I had no idea what I was supposed to do. I just kept dieing when walking around.

withoutpillow says ...
Aug 31, 2013 @ 12:41pm

definitely remind me of rohrer's passage. it's a very interesting game, but i would like to be able to read trough the text two times before it dissolves (which is a fantastic thing for it to do actually; when time go by the world some into existence but then then disappear again, with the flow of time).

good use of the poem, but as i said, i would like to read it through and at least get a glimpse of what it's about, so i can contemplate on this when i play the next segment.

Andresh says ...
Sep 15, 2013 @ 2:04am

Didn't quite understood what I was supposed to do, liked the art style.

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