August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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A curse made the Boy stuck in a perpetual 10-seconds loop. Find a way to break free from this misery!
[Controls]
Arrow keys - Movement
Spacebar - Various
Tools : FlashDevelop, Adobe Flash CS5.5, SFXR, GraphicsGale
Coder, Designer : FanFan
Artist : Vresu
Feel free to drop a feedback/error report! Also, please post your final score of the first play :D
If control isn't responsive, click the game area first to gain focus.
Downloads and Links
Ratings
![]() | Coolness | 60% |
#18 | Fun(Jam) | 3.84 |
#23 | Innovation(Jam) | 3.84 |
#24 | Theme(Jam) | 3.88 |
#32 | Overall(Jam) | 3.86 |
#90 | Graphics(Jam) | 4.08 |
#96 | Mood(Jam) | 3.49 |
#374 | Humor(Jam) | 2.09 |
#393 | Audio(Jam) | 2.49 |
Comments
nice game.... finished in 52 cycle...
too many circling move because i don't know the usage of the item.... but very interesting...
51 cycyles, 3 treasures. Good game! Add some audio so I can rate it high :)
I think the game would be better without respawning every 10 seconds. Bu t the game is still great.
If you didn't respawn every 10 seconds, there would be no challenge! The entire point of the 10 seconds is to make you think what path you're going to take, you know? ;)
Genial idea about how to use the theme to still have a big map to explore in a 10 sec range. And the various unlocks are nicely done.
The graphics are lovely, but why so small? I zoomed and big pixels are good with such pretty sprites.
Thanks all!
@Alink the small sprites are artist's choice - he wants to make the game resemble a handheld screen.
I like the graphics a lot. The controls were a bit slow to respond.
Nicely done.This boy won in 59 cycles and 4 treasures. I kept flinging myself onto the spikes for no good reason. Tiny sprites!
Good stuff! The art, story, mechanic all mesh, keep me curious and engaged.
Very fun game. I like the idea of a previous (limited) run influencing the next run. The art was a big plus, too. :)
UPDATE: ADDED SIMPLE SOUND
Really glad you all enjoyed it, everyone!
It's really small, can't really see what's going on, is there anyway to maximize it?
I also got out in 59 cycles and 4 treasures. Great game, great concept, great level progression. It was also interesting that leveling up simply was a matter of encountering ghosts rather than fighting them - that simplified the gameplay a lot.
Awesomely polished game! Cool how many items and gameplay features you managed to finish. Also the level design is awesome! Everything fits perfectly.
wowww this is definitely one of my favourite LD games i've played!!! i got 48 cycles and 2 treasures but I would have tried to get all of them if I knew the yellow thing ended the game.
The game have great tone and feeling. The graphics are great! Also really nice fit with the theme!
These graphics are amazing, love the artwork. The concept is great, the "do something over and over in ten seconds" idea was one I wanted to see well done and you nailed it!
Finished it with 59 cycles! Really nice work! Proceeding and gaining abilities was interesting, you could have explained somewhere what the bravery does though, that took a moment to figure out. There should be some music!
This was greta, nice graphic, nice gameplay, too bad there's no music...
I'd say the screen size was a bit too small
Amazing job, the sprite art is really well done, the gameplay was interesting and had decent pacing and the controls worked really well. I really like with a little bit of music it could have really set a mood of some sort. Otherwise I feel like it was really good!
Best game that tried to do something like this that I've played this LD, very good job and the graphics were fantastic
Interesting solution, never played anything like this! Five balls!
Great idea! I really liked the gameplay and the graphics. The stepping sound got a little annoying though.
Great job. 53 and 4. Wish there was a full-screen or 2x scale option.
It is quite creative. I really was missing an rpg type game :)
Great work!
Nice graphics, some music would be great.. Overall good job :-)
Took me 60 cycles, but I finally got out with all the treasure. Great game!
Nice mood and addictive gameplay. I like the less burdensome direction you've taken when there are not "lives" for the player to worry about :) Maybe a pause/messege screen will be helpfull because I was not able to read what I've taken in the last second.
This game is like an interesting mix between Zelda and Metroid. I like the fact that you have to experiment for a while before you understand what you're meant to do. The 'bravery' bar was quite a good idea and I liked breaking down the walls with the gauntlet. Overall a great game and definitely a lot of fun
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Fun! Creative and original; it really made me think what I should do next, and there was no time to spare. Good job!