August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Clockwork Dragons

by cvaneseltine - 48 Hour Compo Entry

Steal treasure. Torch houses. Fly through pretty scenery.

(Hey, it couldn't all be impressive.)

Oh, and beat the other dragon to it all. Or don't; it's up to you.

You have ten seconds. Go.


Created in GameMaker Studio 1.1. Art assets done with Paint.NET.

Downloads and Links




cvaneseltine says ...
Aug 27, 2013 @ 1:04pm

A couple people have reported to me that their browsers are throwing security warnings over the standalone executable.

The standalone executable is perfectly fine, but I understand that this could be extremely worrying.

For this reason (and this reason alone), I've added a Windows installer version for Clockwork Dragons. If you're concerned about the standalone, give the installer a try!

PeaCe says ...
Aug 27, 2013 @ 8:27pm

A few simple sound effects and maybe some music could have made this so much better.

Kidney says ...
Aug 29, 2013 @ 3:22am

The concept of this game is great, pre-selected actions was sort of the way I was trying to interpret the theme as well. In fact, I like your implementation much better than any of the ideas I had. Then again, this might just all be me being a sucker for board games and victory points and such :P

Purplescape says ...
Sep 3, 2013 @ 9:29pm

This game and the graphics are really cute! The tutorial is funny and it's fun to play.

PIXEL^3 says ...
Sep 14, 2013 @ 3:29am

Fun little board game. Fits the theme well. Though I'm not sure the rules were clear enough for me because I never got the results I had envisioned. Still won though.


AlexFili says ...
Sep 14, 2013 @ 9:38am

This is very innovative and creative. It's a bit tricky to tell what will happen, would be good if you could see a 'ghost' of what your dragon would be doing depending on your actions (or like a line which shows where your dragon will go). Good use of the theme and very different to all the other games here.

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