August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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PILLOWMAN Defeats the Robots

by Spencer Alves - 48 Hour Compo Entry

Also known as: Why to never use Crafty or Box2D for a platformer

Downloads and Links




laserbeam says ...
Aug 26, 2013 @ 6:39am

Simple and works, also the fact that objectives change is really cool. I don't like how you spawn in the middle of the air every level, the sound effects are horrible to listen to for more than 10 bullets and the bg music is a bit repetitive. Still, it's simple and quite fun.

DissidentDan says ...
Aug 26, 2013 @ 7:03am

I didn't really like the movement, and it was kinda of glitchy (for example, getting pinned against the wall).

Brassawiking says ...
Aug 26, 2013 @ 7:13am

Haha, love that bullet physics you got going on!

eckcz says ...
Aug 26, 2013 @ 7:52am

I love the pyhsics of the bullets. But didn't like the movements :D

Aug 26, 2013 @ 7:03pm

Not sure if all the tasks are solveable.. :)

Meep says ...
Aug 26, 2013 @ 8:27pm

Was nice how the objectives kept changing. I felt the platforming was really slippery; it was hard to get between small gaps. Great work, though! :)

mobyvb says ...
Aug 26, 2013 @ 8:30pm

simple and fun

zerebruin says ...
Aug 26, 2013 @ 8:31pm

Had an incredible lag at times. Nice graphics, though.

olafurw says ...
Aug 28, 2013 @ 12:09am

It lags a bit after a while. Movement is ok but the shooting is odd.

Spencer Alves says ...
Aug 28, 2013 @ 12:51am

If you're having slowness issues, you can try using a recent Chrome or Chromium build. It's much better there than in Firefox for me.

KunoNoOni says ...
Aug 28, 2013 @ 1:39am

Fun little game. Bullet physics were really cool. Good Job!

zatyka says ...
Aug 28, 2013 @ 1:41am

I had some nasty intermittent lag, even in chrome. Graphics were cool. Nice idea, and fun gameplay. It could definitely use some polishing.

Erkberg says ...
Aug 28, 2013 @ 1:43am

The changing objectives and the switch of level architectures made this interesting.

Sh1rogane says ...
Aug 28, 2013 @ 8:41pm

Fun with the changing objectives but i had som lag spikes

mklee says ...
Aug 29, 2013 @ 7:49am

I have to say using actual physics for bullets is really interesting. I'd almost be interested in an entire game where you have to work with bouncing bullets. :)

CustomPhase says ...
Aug 30, 2013 @ 11:37am

Pretty nice gameplay, but game has performance issues, if theres a lot of robots, and you constantly shoot, then framerate drops to like 2 fps. Graphics could use a little bit more work also

EggDestroyer says ...
Aug 30, 2013 @ 11:39am

Simple, working, but lags a lot and aggressive audio unfortunately

X-0r says ...
Sep 10, 2013 @ 9:24am

Lagged my firefox down to like 2 FPS after a while... Garbage collecting troubles maybe? Graphics are nice, liked the splashscreen =)

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