August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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A platformer made in 48 hours for the Ludum Jam 27. It contains a paralell world kinda mechanism which makes the game a bit more intresting.
Walk with A and D, jump with W or Space, Switch sides with Ctrl, Look with mouse.
By Fredrik Hernqvist and Alvin Combrink.
Please note that we did not make the music, we got it from incompetech.com.
Downloads and Links
Ratings
![]() | Coolness | 61% |
#34 | Fun(Jam) | 3.71 |
#85 | Overall(Jam) | 3.58 |
#92 | Innovation(Jam) | 3.51 |
#150 | Theme(Jam) | 3.41 |
#258 | Audio(Jam) | 2.94 |
#294 | Mood(Jam) | 2.90 |
#303 | Humor(Jam) | 2.37 |
#349 | Graphics(Jam) | 3.03 |
Comments
Great concept and I kinda liked the graphics and sound! Very funny!
unique game. The controls are a bit awkward and the camera is a little strange to change around. But besides that it's a very fun and engaging game!
when I came to ground with holding the spacebar pressed, the figure will slide at the ground. Sometimes I wished a Save-Point after a hard passage. So after the first rocket launcher and dying at the second I give up.
Really loved this game. 1st one I played until the end and my favorite of LD so far. The faster paced it got the better in my opinion. Great game.
Good job overall, the levels are well designed and mechanics are fun to play!
Awesome.
If I had to complain about something, I'd say that it was a bit annoying to wait for the switch so often. The parts where you have to walk 2 steps and then have to wait 8 seconds are kind of pointless :) Very well done!
Wow! Great game. I died like 1000 times and always though "One more time..." and finally made it to the end. Awesome music!
The graphics are cool, controls a little wonky but over all work, I love it!
Nice game, I found the controls a bit confusing and hard to use and some of the situations were a little bit tricky. The use of the 10 seconds was fine though. Check out our game too! http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=16988
It's well made, good level design.
Graphics are a bit poor.
I like the idea of no HUD
This is an excellent game and great concept. hard are nails though ;)
Really great idea and very good game. I like it very much although I am not a fan of platformers. The Theme is optimally realized in this game.
Wow, haha, man, I had way more fun than I expected! The plane switching, while not a new idea, was executed very well and solidly. The puzzles were unusually fun, too -- it doesn't penalize you for dying lots of times, and actually makes trial and error fun and exciting! The way new mechanics surprise you at first also made it hilarious for me, haha (damn that rocket!). I guess what made it meld together was your good choice of music, as it made things light and fun! Great work! :D
I would've liked a checkpoint system since the levels are so long and it's only tedious going back through old parts, but fun anyways and the character animation is quite good :)
Nice concept, reminds me a bit of Echocrome :)
Good work, keep at it!
Nice player model. Also the game mechanic was very good. It could have used some checkpoints in the longer levels. Solid entry otherwise :)
great functional level design. possibly the most fun I've had with actual platforming during this ludum. surprisingly clever and well-balanced use of the theme.
Nice concept and really fun, but I would replace the control with another key, for example S or F.
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Awesome idea! Really liked it! And the music was pumping hard in my headphones :)