August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Mashals of Knaveland is an ascii-based real-time stealth game with a deep plot, advanced AI, wonderful sounds and lots of features. Well, not really.
Made entirely with QB64 in 6 hours.
Edit: added fullscreen option.
Downloads and Links
Ratings
![]() | Coolness | 72% |
#62 | Humor | 3.67 |
#351 | Mood | 3.00 |
#392 | Theme | 3.33 |
#459 | Overall | 3.15 |
#476 | Fun | 3.00 |
#690 | Audio | 2.30 |
#757 | Graphics | 2.57 |
#851 | Innovation | 2.56 |
Comments
It's pretty cool, it took me a few seconds to realize that the yellow A where the armors and I was the white @(didn't quite see it at first).
This was actually pretty fun. I enjoyed the intro dialog, and when it says "You took over 10 seconds and that is bad." The controls seemed a bit too sensitive to me, but I got used to it after a little.
Loved the humor. I think the game could have benefited without the timer - but it didn't seem to have much of a consequence anyway.
The description of the king was just amazing. :P As for the rest, I did enjoy it, even if just for the humor.
Funny game. I'm not really a fan of ASCII, but the game was decent.
Haha, nice, reminds me of a game i made 5 years ago, love the ASCII take on it :)
Forsooth, I admire dost fluentness of thine cave generatoror.
Cool, another text-mode game! Loved the writing style, and taking turn-based roguelike to real-time stealth game is a really fresh idea.
Really clever, funny, cool game with a great little story. You def. made it work in 6 hours. I featured it in my compilation of Ludum Dare 27 games, if you want to check it out! http://www.youtube.com/watch?v=o8Polnsp4F8
Of all the ascii based games where you collect defunct pieces of armor, this is the best.
That whole game was really just so you could write a ye olde conversation about 10 seconds wasn't it?
I enjoyed all of that.
You can't get ye flask.
The graphics and audio style brings back memories! I'm so bad at this, I couldn't complete the 1st level at difficulty 5 hahaha!
pretty cool - quite obvious what was needed to do and challenging.
"Yay!", the king retorteth in a wickedly manner
Sold, right there
The controls were clunky and difficult to use, but otherwise it is a fun game.
The dialogue was fun and fitting and the time limit worked well with the sprawling maps and it felt fun to to just get going and hope not to die on the way. The narrow gaps were a tad difficult to navigate, but that only added to the panic.
The sounds were minimal but were enough.
Feels just like an old DOS game. (If it is a DOS game, forgive me.) Only problem is the time. 10 seconds to complete the level is a little short. I have to move instantaneously to the armor without looking around for enemies.
Otherwise, nice work!
Nice work. One thing that tripped me up was that I had a hard time spotting my character at first - maybe some bit of feedback to draw your eye to him as soon as the level loads (a bit of flashing, a different color) would help smooth that out.
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not even bad