August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Don't Shoot the Messenger

by jmcmillenmusic - Jam Entry

"Don't Shoot the Messenger" is a first-person game in which your task is to deliver the treaty in 10 seconds without getting shot/blown up/tangled in barbed wire.

Staff: 1 programmers, 1 designer, 3 artists, 1 audio tech, and 1 guest star.

Can you complete your mission without dying? Give it a shot, let us know how many deaths you suffered!

(Some Text is Missing, darn bugs, enjoy!)

Downloads and Links




PeaCe says ...
Aug 30, 2013 @ 8:09am

Nice idea. The mines were very hard to detect and their collision boxes were too big though.

Kohijin says ...
Aug 30, 2013 @ 3:15pm

I liked the idea and the atmosphere, but it was just too hard to avoid the mines.

blackotus says ...
Aug 30, 2013 @ 7:55pm

Nice graphics and atmosphere!

Thought it was too hard to avoid the mines right from the get-go.

Sep 7, 2013 @ 6:07am

Kept dying and I wasn't sure why, wasn't clear if I stood on a mine or got shot. Nice looking game though.

Ooya says ...
Sep 7, 2013 @ 1:35pm

Good game, but just a little hard. The gameplay isn't very well, but the atmosphear and graphics are awesome ! :)

yokcos700 says ...
Sep 7, 2013 @ 11:41pm

Loved it. As many others said, the mines are a bit annoying, but once you get used to them, the game becomes quite enjoyable.
"What the hell is that guy doing out there?"

plop says ...
Sep 11, 2013 @ 11:54am

Good game. Annoying mines as already mentioned. I didn't quite get the goal at first. Never managed to win either :P

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