August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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The objective of the game is simple, you must complete 5 levels within 10 seconds while also not being crushed by a boulder. You may also collect Doogle Coins as score. Share your score with friends, but most of you guys will get the high score really quickly.
About the main character, the reason he walks really weird is because of him getting squished by a boulder along with his arms which needed amputating. (or it could be the choppy method of modeling I did).
Controls:
A and D: Move Left And Right.
Downloads and Links
Ratings
#582 | Humor | 2.19 |
#760 | Audio | 2.14 |
#766 | Fun | 2.68 |
#822 | Graphics | 2.45 |
#966 | Overall | 2.59 |
#968 | Mood | 2.11 |
#1021 | Innovation | 2.24 |
#1042 | Theme | 2.48 |
#1528 | Coolness | 33% |
Comments
This is a funny little game. I like it. I feel like if you polish this some more you will have a fun little twitchy game on your hands. It just seems very fun to me. Super job for 48 hours!
i enjoyed it, would love to see it more polished and dying should let you restart the current level!
great work though
Cool! :D But I'm not a fan of the Default blue background :P
Pretty fun runner game, it's more relaxed than stressful. I don't know why, but the character freaks me out :P Minor issue: no way to back out of the about page :P
Yeah, the about page I forgot the button and didn't realize until I put it up. And thanks for all the feedback, guys!
b.t.w. would the absence of a button on the about page count as a typo error?
I wouldn't worry about the lack of button on the about page. I bet the amount of people that will actually click on the about button won't very high and they'll figure it out.
I liked the graphics a lot. I like the game but one thing that really bugged me and ruined the experience was I felt I was constantly clicking the continue button. When you are using the keyboard to play a game constantly having to switch to the mouse is a pain. Anyway can't you just assume the player wants to continue when they finish a level?
The font with timer on was pretty small. As ten seconds was the theme you could have made it more prominent.
I'm glad you liked it! Yeah the continue button was just for saying "Oh, if you want to not continue you don't have to". Granted I could have put the continue button mapped to a button. The font is just Arial because I don't know if I can use a site like 1001freefonts also I don't know how to make a .ttf. But I'm glad you liked it!
Probably the best run on any character I've ever seen, ever ;) Fun game, but I wish the camera was placed a little higher and then angled down a bit. As it is now, it can be very difficult to see the path past the characters exceptionally large head :)
lol, yeah. the camera was a bitch and a half seeing as how i had to make it follow the player and i'ed never attempted that before.
The character creeps me out a bit :/
The idea is solid enough, but it's hard to feel in control because most of the time you can't see. It seemed like chance that I made it to the end of each level.
Maybe this could be improved by making the camera higher and the controls less slippery?
Nice little game, I couldn't really see where I was going but it wasn't too hard anyway.
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Fun! Liked it. Cute Character :)