August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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And All Went Out

by niun - Jam Entry

Right, well were to being?
I've been sat in front of a machine for 3 days. Didn't start coding till the last day so I spent waaaay too much time fooling around in Photoshop.
I finished the Unity build with 10 seconds to go.

Still I had a clear Idea and you may be able to glean just a smidgen of it from this - if you can get the downloads to work.

Few things missing - Sound - no time.
Goals - no time.
Victory - no idea, this has not been play tested at all.
Death = possibly. Not play tested.
Bugs - Yes, it's at deaths door

Apart from that here is a list of things that should have been in there if I'd had more time.
Artillery strikes with booming sounds and lots of flashes - dirt being kicked up.
Proper graphics for the room backgrounds with some nice lighting effects.
Animated characters.
Dialogue with orders - pictures of the cast etc..

Well, this is as far as I made it in 72 hours.

It's not so much a game as an interactive idea for a potential game.

Oh yeah, arrow keys to move, space to jump.

Downloads and Links




Chimera says ...
Aug 27, 2013 @ 5:24am

This looks nice, like the art, but the "Windows" link takes me to a 404 Error. Will be back later to see if the link gets fixed.

niun says ...
Aug 27, 2013 @ 1:22pm

Fixed the link. Errrr I have no idea if the windows.exe actually works. I'm only on my Air so I can't test windows at all.
Let me know if the link works.

niun says ...
Aug 27, 2013 @ 1:45pm

oh bear in mind that there is no real playable game here. Just an interactive idea for a game.

torvik88 says ...
Aug 27, 2013 @ 2:12pm

WW1 theme very nice :D

Aug 28, 2013 @ 8:16am

I fell through the earth, but it was nice

Xgor says ...
Aug 28, 2013 @ 9:20am

Wish this was finished :( Nice visuals though.

psychomonster says ...
Aug 28, 2013 @ 8:48pm

gfx is really cool :D

niun says ...
Aug 28, 2013 @ 10:03pm


You fell through the earth? FFS! I bet I know why. I have a horrible feeling I missed a few colliders on the last TileMap refresh..

Anyhoo, thanks for the kind words folks. I'm currently having another stab at this to get an actual finished version done. I'll post a link once it's done.

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