August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2213 Games (Compo Only, Jam Only) | Warmup ]
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
UPDATE (QUICK PATCH)
======================
Dr. 2nd's Instruction Door broke down due faulty wires from
rat bites. He has it fixed now, and the instructions should
show all the time. (Now you know why Dr. 2nd hates mice)
DR. 2NDS LAB CONTEST RULES:
============================
1) Get SECOND place!
2) Mouse disabled in the lab (NO MOUSE ALLOWED!).
3) ONLY the Spacebar and Arrow Keys work.
4) If nothing happens on pressing a key, use common sense.
5) If you see a keyboard smash icon, use common sense.
6) Win Ten 2nds. Just do it!
7) 10 Experiments, 10 Seconds, 10 2nds.
OVERVIEW:
==========================
Finishing 10 2nds in 10 Experiments of 10 Seconds each.
Enjoy Dr. Ten-2nd's Crazy Experiment Challenges, where your
goal is to capture SECOND PLACE on each of his 10 quick
and crazy challenges in order to win!
The game goes on forever, so challenge yourself trying to
earn that 2nd place when the margin narrows down. Have fun!
CREDITS:
=========================
Team WhiteRavens
Design/Programming: Charles Cue
Art: Ellie Licuanan
Created with Game Maker Studio 1.2.1113
Best played with Windows Installed Version
Downloads and Links
Ratings
![]() | Coolness | 100% |
#10 | Theme(Jam) | 4.05 |
#47 | Humor(Jam) | 3.68 |
#56 | Fun(Jam) | 3.60 |
#137 | Overall(Jam) | 3.46 |
#160 | Innovation(Jam) | 3.29 |
#197 | Graphics(Jam) | 3.62 |
#209 | Mood(Jam) | 3.14 |
#437 | Audio(Jam) | 2.25 |
Comments
What an absolutely adorable collection of mini-games. My favorite by far was moving across the room. :-D
-thatwhichis, team RoyBatty
SUPER GREAT! The audio was okay-ish, but everything else is AMAZING! :D
The 10 2nds idea was a little too common but you played the idea out well
Great art. Most of them were a good level of challenge also where they would require a few tries but not a frustrating amount of tries.
Thank you for playing everyone :). We didn't have time to hunt for audio anymore, so we went with what we can generate with sfxr. Real life caught up with us, but I'm glad we're able to produce something for this LD round :)
Cute art and good variation of mechanics! The different challenges per level made me play to the end.
I like the style of this game, reminds me of Yoshi Island and I like the fun Wario ware nature to the mini games. Was confused by the controls at first.
I like how you set the goal: to be in the second place (and also the wordplay.)
Very well done. I like the variety of the different tasks. And the graphics, obviously.
Hilarious game! Love the art style, and I'm a huge fan of anything wario-ware like. Also cool how we had the same twist on the theme (get 2nd place) but had completely different games.
That was really cute! Love the minigames. You guys really did a good job :D
Very clever take on the 10-seconds! It's a different kind of challenge! I also love the art, very playful :)
Great little game! The random challenges were pretty fun! And the difficulty was just right! One of the best I've played so far.
A very nice, simple idea. The graphics are nice, the gameplay is fun and the result feels good. Nice work!
This was really impressive! The minigames were very creative.
Excellent game, good variety in the levels, we had fun playing it.
Nice job, it was a cute series of mini games with an interesting twist. Also love how simple the controls are. Awesome job!
loved the interpretation of the theme! really unique. all of the minigames were fun to play
Very well done! And hot damn what a very unique, playful interpretation of the theme! I only realized it after finishing the my 10th second place haha! Great game! :D
Haha you did that 10-2nds + WarioWare like idea. This is so awesome and that's definitely a 5 in both Innovation and Fun!
Real good take on the theme. I played around with this one and never would've done it this well.
Fun mini game collection. Also one of the most humorous entries I've reviewed so far.
Cute artwork, cute idea, nice implementation. Difficulty level a bit much for me, especially on the fart level - it's hard to deliberately come second when you can't complete the task at all. But that's probably just me. Overall, nice one.
Nice work! Very nice sounds, good take on the theme! Animations were very nice. Keep it up!
You must sign in to comment.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
This game is very enjoyable! Cute art and fun minigames makes for good time passing.