August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Ten Seconds

by Adjotur - 48 Hour Compo Entry

Second LD ever. Hope you guys enjoy my game and I'm looking for any feedback you have to offer. Games written in Java 7 so any system running that should be able to launch the game.

Downloads and Links




Zuige says ...
Aug 26, 2013 @ 2:55am

I love the free form interpretation of the theme!

namrog84 says ...
Aug 26, 2013 @ 3:24am

I liked the graphics a lot.
The collision detection was a bit wonky at times.

Great use of the theme! Enjoyed the audio

Stryphe says ...
Aug 26, 2013 @ 3:27am

I like the approach on the theme. Nicely done!

N0_Named_Guy says ...
Aug 26, 2013 @ 4:19am

The controls are good and I find the "quirky" animation funny. The intro (altought with forgivable typos) was a nice thing. I understood what the objective.

But there are several bugs. For instance, the runner can get stuck mid-air against a block.

Graphically, the colors are WAY too saturated... That blue hurts my eyes, and I can't read the onscreen text sometimes. Next time, pick better, contrasting colours.

Your music doesn't loop correctly. I failed to find any connection to the theme (10 seconds). The third level is unbeatable.

I ran your game on Arch Linux 64 bits, without any problem.

thephantom says ...
Aug 26, 2013 @ 11:17pm

nice job , although the collision system was a bit rigid :D

olafurw says ...
Aug 27, 2013 @ 12:40am

Great angle on the theme. Game could have been more polished.

Diogo Muller says ...
Aug 27, 2013 @ 12:43am

Cool spin on the theme, and the Sonic inspiration is great. The white background made me click outside the game more than once.

Aug 27, 2013 @ 12:49am

10 2nds, very nice. I jumped over a goal a couple times and wasn't able to restart, which was annoying, but that music made up for it. :)

Thepattybeast says ...
Aug 27, 2013 @ 1:27am

cool approach to the theme
collision was very buggy(getting stuck in the floor, glitching into walls)
3 blocks away from the right side of the level i get this error
Thread: Thread-2
Error: java.lang.IndexOutOfBoundsException
Location: util.level.getNearby:130
also could not find a way to beat the third level

Laelien says ...
Aug 27, 2013 @ 8:26am

Oh you funny person ! That pun just made my day. Sonic fan, aren't we ? :P
The game is good, even if a little slow. I had no music, which looks like it's a bug, and gave up at level 4 because of these cannon-thwomp-like-thingies. The physics is slightly bugged, and this can get annoying when one gets stuck just at the end of the level. Plus I find jumping little to aerial.

Excellent game though, and once again, nice pun !

Adjotur says ...
Aug 27, 2013 @ 4:20pm

Guilty is charged. I will never forget when I was a kid playing classic sonic on my uncles sega genesis

Xatulu says ...
Aug 29, 2013 @ 5:56am

Nice way of interpreting the theme, CD can be quite a bitch, but you still did nicely!

Divyesh says ...
Sep 1, 2013 @ 3:57am

Very cool game, but level 4 was challenging

DanteZack93 says ...
Sep 1, 2013 @ 1:17pm

Good graphics and interesting interpretation of the theme. There are some minor problems with the jumping but nothing too big.

epiplon says ...
Sep 7, 2013 @ 3:40am

The game doesn't go well becaues mechanics don't work.
Also, why do I have all the arrows keys as options (minus down key) if he keeps running forever?
I'm sorry, couldn't even play it right.

PaperBlurt says ...
Sep 9, 2013 @ 3:34pm

Good looking game!

Sep 12, 2013 @ 11:24pm

Ah nice game ! I like the concept. Good thinking for the theme :)

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