August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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A short adventure game that follows the story of Lord Ten and a common peasant.
This is my second game I've made, and the first using Unity. I hope you have fun, and please let me know what you think!
Downloads and Links
Ratings
![]() | Coolness | 100% |
#123 | Humor(Jam) | 3.09 |
#449 | Fun(Jam) | 2.51 |
#468 | Mood(Jam) | 2.39 |
#495 | Audio(Jam) | 1.61 |
#510 | Overall(Jam) | 2.60 |
#538 | Theme(Jam) | 2.41 |
#541 | Innovation(Jam) | 2.27 |
#545 | Graphics(Jam) | 2.29 |
Comments
"Very clever," lol. Nice wordplay, yo. ;-)
Thank you for mentioning how to restart a room, I would have been trapped! :-D
-thatwhichis, team RoyBatty
Liked the wordplay with 'seconds'. Some of the puzzles felt a little sucker-punchy and unfair, but at least you could reset :)
Simple and funny ) But the hero is very greedy. He gather ALL THE MONEY in the game . I think some music will be great fot your game !
Ha! Top marks for humour, for sure. Clever take on the theme as well :)
Very funny take on the theme. I kinda wish that I thought of that one. MAKE MORE GAMES! or at least write for em!
I like the dialog, took me ages to try and walk out the red block exit in the last room :p
Solid! The dialogue lifted the whole experience up a notch for me.
The intro was sooooooooo long. Congrats for finishing the game :)
There are a few good ideas at play here but it's lacking a lot in polish. There was a great joke at the end that made me smile, though!
Heh, pretty funny!
The rainbows are a *little* wonky and make me have to restart D:
Collision with the walls could be improved by changing the order you do your collision and movement. Right now, I think you might be doing collision first and then calculating the movement, which makes the player go into the wall a little and them come back out, creating a fluttery bouncy collision.
Applying collision last before drawing everything *should* make the collision more solid, I think.
Very cool, but glitchy (stuck keys and i went through a wall and was stuck out of the game) and I wish there was audio.
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Funny dialogue, it reminded me of the king in Katamari