August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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// Quantum Breach //

by oiblair - Jam Entry

Developed in Unity by:
Gabriel Koenig * Blair Thorburn * Ivan Donik

Best played with two players, or two hands.

Controls (P1) - Begins Left-side.
Movement - WASD
Interact/Fire - SPACE

Controls (P2) - Begins Right-side.
Movement - Cursor Keys
Interact/Fire - Return

>> Every 10 seconds, the player's role will switch between the

- Use Cells to replenish Shields and Ammo.
- Patch Hull Breaches by walking over them.

- Shoot alien ships
- Collect Cells for the Engineer
- Survive!

Downloads and Links




Larzan says ...
Aug 26, 2013 @ 9:26pm

Interesting idea with the two players, as i am alone i had problems playing it :)

Sherun says ...
Aug 26, 2013 @ 9:33pm

I was hoping for some cool vector graphics, too bad :(

Aug 27, 2013 @ 9:48am

This is cool idea! Perfect for multiplayer, indeed.

nathanhoffer says ...
Aug 29, 2013 @ 1:49am

Very different idea with the 2 player thing. Good job!!

Anachron says ...
Aug 29, 2013 @ 4:47am

Good 2-player co-op concept!

deathray says ...
Aug 29, 2013 @ 5:22am

i had trouble with the left hand...

Aug 29, 2013 @ 6:43am

If only I had friends... Cool game and an interesting concept (having to switch between jobs) I featured it in my video compilation of Ludum Dare 27 games, if you would like to check it out :)

koe415 says ...
Aug 29, 2013 @ 6:58am

So I think this is a pretty unique and interesting idea for a game. I like the concept of having two people helping the other out to progress through a game.

The problem I had was that I played alone and I think that's probably going to be the case for the majority of your players. I think an option to turn off the 10 second switch would be much appreciated (say if the user selects a 1 player mode on the main menu). Even thought this would destroy your game's use of the theme, my brain would thank you and stop freaking out every switch! As it stands, right when I'm comfortable with the layout (which is a lot of controls for 1 person), it gets switched and I can't keep up with it. I'm sure it's more reasonable with 2P but that has been my experience so far.

cwkx says ...
Aug 29, 2013 @ 3:08pm

Awesome two player game. I like how players can switch roles, gives variety. Great entry!

Darkfrost says ...
Aug 29, 2013 @ 3:51pm

Tried playing this by myself.. it broke my brain :D Seems fun if I had friends though :(

Aug 29, 2013 @ 5:28pm

Great idea for 2 players!

MisterDerek2 says ...
Aug 29, 2013 @ 7:07pm

Cool idea for a two player game; would be neat to see it expanded upon.

Liz England says ...
Aug 29, 2013 @ 7:28pm

Hey, this was a cool idea. I managed to get someone to play it with me - alone was too hard, since the return button on my keyboard is pretty far from the arrow keys. We had fun, and it's nice to see some asymmetrical coop.

oiblair says ...
Sep 5, 2013 @ 2:20am

Thanks for all the comments and feedback! We'll definitely consider more options for the controls (and a less strict mode for 1P) if we expand it further.

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