August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2213 Games (Compo Only, Jam Only) | Warmup ]

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.

MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE

Back to Browse Entries

Absolute Time

by FredrikAkerblom - 48 Hour Compo Entry

Reach the goal by cleverly planning time loops. And of course, the time loops are exactly 10 seconds long.

Created with Unity and Paint.

Downloads and Links


Ratings

#1970Coolness0%

Comments

Fede3751 says ...
Aug 26, 2013 @ 11:50am

Liked this game a lot.
5 star for innovation, the idea is just too cool! :)
Too bad that there were no sounds! :(

rylgh says ...
Aug 27, 2013 @ 12:12am

Really well executed mechanics.

RennFarnell says ...
Aug 28, 2013 @ 9:25am

really liked those mechanics, looking forward to a version with graphics :D hit me up if you need anything, thought this was a really cool puzzle platformer, short bursts of fun, great for a mobile/tablet game =]

OkayHughes says ...
Aug 29, 2013 @ 11:58pm

Excellent entry. The central idea was fairly unique, which was cool. Enjoyable to play. Great job

TeamFlare says ...
Sep 1, 2013 @ 5:33pm

Cool mechanics :)While there may be some lacks in presentation, this has alot of potential. Very fun to play :)

Mironix says ...
Sep 7, 2013 @ 7:12pm

Good game, will provide hours of endless fun when finished ;)

MrBlade says ...
Sep 12, 2013 @ 8:21pm

Hmm loading time takes a bit... Nice work! Loading time between levels is a bit long but the gameplay makes up for that! Would have like some times. Very nice work, simple gameplay yet fun. Keep it up!

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.


[cache: storing page]