August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Murder On The Dancefloor

by CustomPhase - 48 Hour Compo Entry

Music driven top-down shooter with random elements. Very fast paced. Pretty gory.
p.s. You need to kill boss in under 10 seconds or youll lose.

Known issues (fixed in post compo builds):
- Sometimes you will lose after defeating the boss.
- In this build, shield visual effect (can be seen on screenshot) is absent, although its still gives you an 8 sec period of invincibility.
- Crates can (and will) disappear while game is paused.

Downloads and Links




JQCoding says ...
Aug 26, 2013 @ 5:40am

Very cool game and great interaction with music. Good looking graphics as well.

GrimGary says ...
Aug 26, 2013 @ 5:40am

Haha! Game over! I suck! Neat game! A little more feedback from shooting would go far! Thankfully I don't have seizures though ;)

otresnjak says ...
Aug 26, 2013 @ 5:42am

Fun game, great visuals, great music! Well done.

Martze says ...
Aug 26, 2013 @ 5:56am

Wow! This is great!

Aug 26, 2013 @ 9:13am

Awesome lil' game. I like the design of the characters, they remind me a little of Russian dolls. The music is great, gameplay is fun - lovely entry :)

Xaychru04 says ...
Aug 26, 2013 @ 9:24am

Wow, I could play this game for hours!
The evolution of the music with the game is very well done, the graphic style is lovely. It's just a bit too short...

CustomPhase says ...
Aug 26, 2013 @ 9:34am

@Everyone, thanks for your opinions! Was really glad to read them all :)

Ysty says ...
Aug 26, 2013 @ 10:18am

Awesome, love the look and the music!

doonay21 says ...
Aug 26, 2013 @ 11:15am

OMG I love the style and the idea!

Rave Radbury says ...
Aug 26, 2013 @ 11:31am

Wow! I really liked the blackouts as a way to introduce new waves. The gibbing was satisfying, and the blocky rectangle character shapes were charming. The music was fantastic. Awesome game.

mackthehobbit says ...
Aug 26, 2013 @ 12:42pm

Amazing, absolutely loved the game. The art was awesome, and I loved the music!

alwaysinbeta says ...
Aug 26, 2013 @ 1:26pm

Love the gore! The atmosphere is great.

Riley Hume says ...
Aug 26, 2013 @ 1:35pm

Doesn't adhere to the theme that much, but bloody hell is this game a lot of fun. The mood was nice and the music lovely. Well done man.

Lustdante says ...
Aug 26, 2013 @ 1:53pm

Wow, that was purely awe-inspiring, especially how the boss scenario is scripted. Great Job!

Aug 26, 2013 @ 2:09pm

Solid shooter! Like the music-beat and lights flashing

Reaperguy says ...
Aug 26, 2013 @ 5:18pm

Wow, very impressive! Graphics are extremely good.

kantieno says ...
Aug 26, 2013 @ 5:36pm

It was pretty awesome dude, I enjoyed it!

panurge says ...
Aug 26, 2013 @ 8:24pm

Awesome atmosphere and music. The gameplay was fun and the art style sat nicely with everything else. Good job!

Aug 26, 2013 @ 10:05pm

Wow. The way the visuals and the music played together really took this to another level! Fantastic! Feels really polished!

I found it to hard, but that might just be me "sucking" as the game suggested ;)

Aug 27, 2013 @ 10:29am

Gameplay synced to dubstep? Awesome! I loved the presentation, the music rocked, great to see that being done :)

MuciojadPL says ...
Aug 28, 2013 @ 2:00pm

Damn! I'm suck again! :D Great idea, and nice graphics :)

NightShadow0 says ...
Aug 28, 2013 @ 4:36pm

Great game, the use of lighting was really clever!

HD408 says ...
Aug 30, 2013 @ 11:59am

Wow, those were an intense visuals. Stylish audio-gameplay synchro!

ratalaika says ...
Aug 30, 2013 @ 5:11pm

funny game, good job

Taiters says ...
Aug 31, 2013 @ 9:18pm

This game rocks! Well done. Love pulsating dancefloor lights with the music.

PaulSB says ...
Sep 1, 2013 @ 8:05pm

Wow, this is really good. Presentation is fantastic. I was desperate for a slightly better weapon as my pea-shooter chipped away at an ever-swelling horde, maybe I just didn't get the right pick-up. Great job on this.

infernet89 says ...
Sep 14, 2013 @ 10:50pm

Ohh, whar a rude GameOver screen ._.
Really liked the fact that the lighting follow the music. Maybe if some enemies moved following the tune the result should be awesome!

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