August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Destroy the dungeons and save the cities in 10 seconds!
-Keep pressing the dungeons to fight
-Keep pressing the city to heal yourself
(impactjs 1.22)
Downloads and Links
Ratings
#92 | Graphics | 3.91 |
#122 | Theme | 3.71 |
#204 | Innovation | 3.51 |
#240 | Fun | 3.34 |
#332 | Overall | 3.29 |
#417 | Mood | 2.90 |
#466 | Humor | 2.40 |
#1970 | Coolness | 0% |
Comments
Nice idea, at first seem pointless, but its in fact an interesting system. Need more items, and a bit less difficulty.
Made it to level 3, but seem really hard to go beyond.
I managed to pass level 3. I used the "keep the mouse held down" strat!
Pretty art and the gameplay concept was really neat. Good work! It is pretty challenging to beat it
Tweeted that I would rate the game so here I am ^^ Gameplay is simple and still fun so that's a great plus. Made it to level 3 ^^ Didn't understand the game at first, was clicking like crazy untill I read a comment about keeping the mouse down haha.
Simple and cute. Really like graphics!
Is it bug? I can heal myself between levels (when it shows message about gem and timer is stopped).
The graphics are really cute. One time the game froze on the "new item" screen and had to restart, though.
this is frantic! really like it, well designed but extremely difficult game. made it to level 3 a few times but was never quick enough with my mouse. would love to try this on a smart phone.
This game is smart overall, I think that the concept is quite ingenious, even though it's quite simple. Good job !
SO GOOD 5/5. agree with angrygeometry, could make a very cool mobile game.
Once I discovered that you can hold the mouse down, this went from incredibly difficult down to really really difficult. I made it to the third level, but monitoring health and time is surprisingly hard. Neat idea, nice art, great execution!
I also could not get past level 3 no matter how I tried! Please tell us there's some secret to it!
I have the feeling this is getting more difficult on an exponential scale! ;) Very cool concept though! Some sound would have made this even better.
Brilliantly simple take on the theme. I couldn't get higher than level 5 but it was fun.
The page at Noragames.com says: Congrats! Awesome job! I always fall in love with your entries!
Interesting idea of breaking an RPG down to its most basic level. To be perfectly honest I didn't find it all that fun though, a bit monotonous and kind of too hard once you get to level 3. I found the idea of having to monitor the different resources simultaneously quite interesting. Nice simple graphic style too.
I used the "hold down rest while the item-get window is up" strat. Worked very well.
Spectacular pixel art, as always. And very neat game, getting past level 3 was beyond me, but with some sound a tad more balancing, it could be a really great game!
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Almost made it to level 3. Very good art. Fun game.