August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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The 10-Second Rule

by hissssssssss - Jam Entry

Everyone who's been to school has heard of the 10-second rule!

If a piece of food hits the floor, it's totally OK to eat...for 10 seconds. Any more than that, and it's inedible garbage that should be thrown out.

Put the food that falls down back on the table by dragging it with the mouse. If any food becomes rotten, put it in the trash. Be careful--the trash can only hold so much!

The game ends if you have too much rotten food on the floor, or if you put too much rotten food on the table.

*** EDIT 09/06/13: ***
I fixed a typo that was killing performance in the normal version, and added the .py source for the normal version as well (requires Python 2.7 and pygame), plus removed a few unnecessary packaged files.

In better news, I also got the post-compo version up! As promised, it comes with a title screen and better usability, the sound that I messed up right before the end of the jam, and a better food-spawning formula to fix the difficulty a little bit. Give it a try, if you prefer!
(The sounds are modified versions of sounds taken from

The distribution file is huge and terrible because we were forced to check out of our hotel room, so I had to freeze the script quickly. Some unneeded python files are in there, so I'll remove them as soon as I can.

I'm happy we finished this game at all! Usually I enter the solo division, but my sister came halfway around the world to see me, so we entered the Jam in between family events and heavy traveling. She'd never made a game or anything before, so I put her to work making the food and rotten food animations. Thank her for those!

I borked up a bunch of stuff in a mad rush to the finish, so look forward to a post-compo version that adds sound, a title screen, and improves performance.

Downloads and Links




ENDESGA says ...
Aug 27, 2013 @ 5:47am

hahaha, I like the concept ;)


Aug 27, 2013 @ 5:55am

The link is not valid anymore guys : Not Found Sorry, but you are looking for something that isn't here.

hissssssssss says ...
Aug 27, 2013 @ 9:29am

archaeometrician: Sorry, the link should work now!

Asar Dhandala says ...
Aug 28, 2013 @ 5:43am

Great work! Enjoyed.

immanuela says ...
Aug 28, 2013 @ 4:53pm

5 stars for innovation, love the idea!

timothyolt says ...
Aug 28, 2013 @ 4:53pm

Absolutely love this take on the theme!

Brejlounek says ...
Aug 29, 2013 @ 3:09pm

Great idea! Score 8500... The one eating is a reeal pig. Or he eats too much. :D

Aug 31, 2013 @ 9:39pm

Great idea! I like it, and a great take on the theme. Too bad it was unable to record via fraps for my LD27 video compilation series :/

Starspell says ...
Sep 1, 2013 @ 3:54pm

The overall game is fine and it's nice to see a different take on the theme. However the difficulty curve is not great. It takes forever for enough to be falling that it becomes interesting - and then in a split second it's just raining food!

I really like the graphics and you know it could have needed audio. I also found it difficult to put things in the trash... wasn't sure where to click for that.

hissssssssss says ...
Sep 2, 2013 @ 2:40pm

Starspell: Thanks for the feedback! Yeah, I definitely needed some less-linear math on the difficulty curve.

To put items in the trash, you just drag them onto or above the trash and release the mouse button. If you're too far to the right or left, it will fall beside or in front of the trash instead, so you do need to be accurate. Chicken legs are (by design) the most difficult thing to put in the trash because they're the widest, and strawberries are the easiest.

Sheep says ...
Sep 2, 2013 @ 4:05pm

The idea is funny, but that's about it. The gameplay isn't challenging enough.

Gazok says ...
Sep 2, 2013 @ 5:26pm

None of my food hit the floor. I'm a veritable food ninja.

Almax27 says ...
Sep 7, 2013 @ 6:33pm

It's more like the 30 second rule in my house.

Really cool idea, nice one :)

CiderPunk says ...
Sep 8, 2013 @ 2:44pm

the progression could have been a bit better, too easy for too long then impossible with very little between

Sep 8, 2013 @ 5:02pm

Great interpretation of the theme! The problem with this kind of gameplay is, though, that it's a bit of an all-or-nothing affair. Assuming the player has a roughly fixed cleanup rate, they will keep up until the incoming food rate gets higher than that, and then things go south very quickly. I got to 7800. This would be better on a touch screen!

Livsk says ...
Sep 8, 2013 @ 5:07pm

Good game, but the graphics might be better.

ZYXer says ...
Sep 8, 2013 @ 6:44pm

Haha, the idea of the game is really funny! :D

zequack says ...
Sep 8, 2013 @ 9:44pm

Nice take on the theme :)
The beginning is kinda slow though.

jwolf says ...
Sep 9, 2013 @ 3:02am

Nicely done. The trash over-flow was a nice touch.

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