August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Adventure platformer. You are a little robot seeking for happiness, but if you are not charged in 10 seconds you die in depression. Figure out how to escape this sad world.
Use only arrow keys.
All bugs fixed by 30/08/2013
Downloads and Links
Ratings
![]() | Coolness | 59% |
#41 | Mood | 3.80 |
#114 | Audio | 3.42 |
#202 | Graphics | 3.56 |
#220 | Theme | 3.53 |
#428 | Overall | 3.18 |
#539 | Humor | 2.25 |
#572 | Fun | 2.91 |
#735 | Innovation | 2.74 |
Comments
Interesting music, good way to use the theme, and easy control there. Good game. By the way, I'm having a bit of problem getting this started. It takes some times to load.
Collided with the air and got stuck at some points, otherwise pretty fun.
great artistic style and music. really like the color palette. to bad i suck on these kind on games, would really like to see the game world get expanded in some game where i didn't have to worry about time-limit.
thanks a lot people ! withoutpillow, its would be an amazing idea :D .
Nice artstyle. Gameplay is nothing too special. Got stuck a few times during room transitions.
Ah. This was one of my concepts too! I love the colors. Colisions and physics are not too great though.
I love the weird graphics and music. You should improve the gameplay and controls.
Superb graphical style and mood. Really atmospheric, a joy to play! I found it pretty hard as it went on, but yeah - develop this further!
people i fixed a lot of bugs, there are not room transition mistakes anymore :)
Nice little platformer.
Having the movement keys stuck on entering some screens is annoying. Cost me a second whenever it happens.
Top notch graphics and sound, physics are a bit wonky, and the game forgets that I have a movement key pressed when transitioning from room to room, but the art style more tham makes up for it. The robot is sooo cute!
Very nice combination of art, gameplay and sound. Creates a nice, sad mood.
Also, impressively balanced level. Challenging, but in that way that made me play it again and again because I knew I could do it.
Main critique is that he didn't reach the moon at The End.
Also, when travelling between screens, the game forgot that I was holding down a key, which is really annoying.
In GM, a way to fix it is to make a persistent object, and give it some boolean variables remembering whether it was pressed in the last room. (I remember having this problem in an earlier game ;)
ZeppelinCaptain, thanks a lot ! im going to fix that these days :s . Game maker´s fault XD
That is a good friggin color palette.
It was a bit of a chore to play, not the best collision detection and some bugs here and there, or maybe just small niggles rather than actual bugs, but looking through that aspect of it, definitely potential here.
I really liked the use of the theme here, it made for a pretty challenging game at several points. I haven't completed it yet, but it's a very nice game from what I've seen~
I really liked the mood and how many areas there were to explore (if you could get far enough). The controls were a minor problem, especially when switching between rooms. Save points could be nice too, but I assume the game isn't really long enough to merit those. Really cool game overall~
The best thing I can say it's the mood, while I try to imagine how is it to live as a sad robot with only 10 seconds of battery. But I felt that the game lacked some objective, a reason to keep going. Or maybe I'm not too fond of exploration-only games.
And well, people already told you about the bugs. Also, he lost his momentum on room transition.
now i had fixed the key detection problem while switching rooms!
I love the music in this game. Understated and it compliments the mood nicely. Large exploration area, fun/challenging gameplay and the story made me root for the sad robot. Very unique experience. Very well put together! Cheers.
Loved the music. The character and some of the other art were really nice too. I didn't get very far but a nice chill experience.
Very cool, nice graphics and sound. Sad robot really makes me feel sad, too. Thing is, I can't really help the poor guy... so sad... :(
The game is good, though!
Very nice entry, the gamplay is engaging and all but I'd say the strongest aspect of the game is the atmosphere which is supported by the great audio and visuals but specialy by the sense of mystery in the story. I first thought I was in another planet as the robot and scenario are very otherworldy but in fact we can't be somewhere else than on Earth as I'm sure that's the moon in the sky. That makes me wonder, what the hell happened? where are the humans? Is the robot the last survivor? what's his goal? etc.
thanks a lot lokarunith! thats a deep question that i never asked to myself XD. But you have given me really nice ideas for a bigger game :) . I never thinked of another planet, but its an awesome idea dude :D
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Aw, sad robot. Love the color palette, reminds me of old CGA games.