August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2213 Games (Compo Only, Jam Only) | Warmup ]
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
**Post-combo version is available now. The only new stuffs are minimap and a few sounds.**
(For linux users: you can download .love file from Github repository)
Every hero has his destination. These are always barriers on the road of
honor.
But what if you have only 10 seconds to overcome all these hazards?
Control:
Drag and drop the icons on the left side to arrange your actions.
Click GO to start an adventure.
Downloads and Links
Ratings
![]() | Coolness | 66% |
#30 | Innovation | 4.00 |
#76 | Theme | 3.82 |
#202 | Overall | 3.46 |
#266 | Fun | 3.30 |
#377 | Graphics | 3.20 |
#531 | Humor | 2.26 |
#580 | Mood | 2.70 |
#958 | Audio | 1.33 |
Comments
I liked the concept of the controls/slider bar. quite neat!
no sound?
Was a little unclear on what I was doing at first but did pretty well after I got it.
good use of the theme
Nice entry! It was a little difficult and meticulous, though.
Nice, but I wish I could see the stage in order to plan. As it is, I could rely only on a trial and error to find out the correct solution.
This is a really cool concept. I agree with pvwradtke though, I wish I could see the rest of the level in advance, or even maybe a small map. Really fun though!
Took me a bit to understand the concept, but it turned out to be very enjoyable. Very clean execution!
Neat little game you have here. You should definately expand and improve this one!
This would probably be way better on touch than it is with mouse. Still, good concept & good execution.
I like your game. Has really nice colours and drawings.
I would really like to see what lays in the path for our hero, so I could plan before hand, insted of relying on trial and error.
I also like the fact that you introduce items in a "safe" environment. Don't know how to explain this with better words, but I saw what you did there.
7/10 would play again.
I really liked the idea of the scroll bar as a puzzle game. Neat!!
Fun and easy to play, though a bit too much trial and error for my tastes. It would be nice to be able to see where the enemies are on the left to help gauge, but as it stands it's still a quality piece.
Finished the first lvl without knowing what to do, still the idea is really good, polishing it would make a great game
Great concept! Took me a minute to understand how to play, but can become addictive. I beat level 6 with 0.2 seconds on the clock. I can't figure out level 8.
Yeah, this was definitely cool. I'd love to see it expanded.
This is a really cool idea. I enjoyed it a lot. Polish it up and ship it as a full game!
Looking ahead of the path would have helped, but learning from your mistakes is also a fun way to play.
This game is adorable. It's got a very EYEZMAZE-style feel to it (eyezmaze.com). The only drawback is that sometimes the trial and error nature of the game becomes very obvious. Great work, I'd really like to see this built upon in some way.
Neat battle engine. I managed to beat all ten levels, but most of them I seemed to complete by trial and error.
Innovative take on the theme, with solid graphics and user interface, so it's a real bummer the game isn't too much fun :/
Really good game ! You did a great job and the concept is very original. One of my favourite game until now.
One of the better uses of the theme imo. I like that it's an tactical game looking like an action game. Nice job!
This is a lot of fun! Simple mechanics and nice challenge!
Really innovative concept! It's a little hard to get the hang of it at first, but then it gets much better when you start to learn the timing of things. Great use of theme! Gonna check out the post compo version now!
Pretty cool game. I've never seen these kind of mechanics before, so I enjoyed it. Was a little difficult at times without any hints or real obvious solution but it made it difficult and it didn't bore me so maybe that was a good thing. Nice work anyway.
A bit confusing at first, but very strategic kind of game. Really good. :)
I really like the mechanic in this game. I would love to see it explored in further detail.
i like the mechanics of the game - graphics were nice -- solid effort
Nice and easy to understand mechanic. I would like to cancel a run, as soon as I see that I made something wrong, instead of having to watch all the 10 seconds everytime. It would also be cool, if you could mark on the timeline where you want change state while it is running, then it would become less trial and error and more strategic planning.
Basically the game is trial and error and if it provides more information for the player (like navigate around or give information about each action) in the planning stage then it will be better
Really fun game when I understood what to do. :D
The "retry" button felt unnecessary and it would be nice if you could abort during a round if you realize that you won't make it. I don't like to sit and wait when I already know what to change. :D
Well done! :)
You must sign in to comment.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
Hahaha Fun , good game