August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Knight Time

by mechagk - 48 Hour Compo Entry

Get to the next 'room', before the timer hits zero!
Please, be aware that enemies don't 'kill' you, only the timer!

Keyboard | Gamepad
Movement: Arrow keys | Left Analog Stick
Jump: Z | Button 0 (A)
Attack: X | Button 2 (X)
Quit: Escape | n/a


Engine: Unity3D
Code: C# in Visual Studio
Graphics: Piant.NET and Pickle
Map: Tiled with Unitmx for Unity import
Font from Google Web Fonts

Please, contact me on Twitter (@MechaGK), if there's any problems, as I, for example, haven't tested the Mac and Linux builds.

Fixed checkpoint
Fixed gates

Downloads and Links




doonay21 says ...
Aug 29, 2013 @ 12:54pm

Awesome graphics! I wish there were any sounds, anyways this game is awesome :) Good job!

berkano says ...
Aug 29, 2013 @ 12:57pm

Pretty fun and nice level design! Would be great to have some sound, and moving enemies. Good job though!

BackwardSpy says ...
Aug 29, 2013 @ 1:02pm

I enjoyed it! It's pretty good fun, not much in the way of difficulty and the physics seemed a little wonky but that could just be my personal preference. I had fun, and I think with more levels, a bit more of a difficulty curve and some sounds you could have a pretty awesome game!

Darien says ...
Aug 29, 2013 @ 1:05pm

The hit detection on attacking enemies seems a bit off; sometimes I swear I'm hitting them, but I end up getting bounced way back anyhow.

mechagk says ...
Aug 29, 2013 @ 1:22pm

Thank you for playing, glad you all like it! =D

About the hit detection: It's one of those thing, I would have cought, if some one else had played it. =P

Spotline says ...
Aug 29, 2013 @ 1:30pm

Well done sir !

tchem says ...
Aug 29, 2013 @ 1:33pm

great game man,,, cool graphics

mechagk says ...
Aug 29, 2013 @ 1:50pm

For those who want to play with better hit detection:

fgielow says ...
Aug 29, 2013 @ 4:18pm

Well made for 48 hours. Like the graphic and the movement its very smooth.
Just think that the concept of the theme could be better resolve. But well done =)

Aug 29, 2013 @ 4:54pm

Great game, kept me coming back and trying again. I was so pleased when I came across a checkpoint! :D

local minimum says ...
Sep 7, 2013 @ 9:48am

I liked how the instructions came into the game so that the difficulty wasn't about what to do, but simply managing to do it.

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