August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2213 Games (Compo Only, Jam Only) | Warmup ]

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.

MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE

Back to Browse Entries

A Love Story

by Shmarah - Jam Entry

TEN SECONDS: A LOVE STORY

##################
CONTROLS:

MOUSE to advance text, select choices, click on things...

ESC to go to the menu where you can then save/load/edit preferences. I recommend turning the text speed up!

Spacebar can also advance text.
Arrow keys and the Enter key can also be used in addition to the mouse.

################

IMPORTANT:
Want to receive an email when the full version of this game is released? Visit here: http://eepurl.com/EgW9f

################





For those of you who are unfamiliar with the genre:
Be prepared for a lot of reading and clicking, because that's the basic gameplay, and yes, that's intentional!
Visual novels are a lot like choose-your-own-adventure books. Visual novels and dating games are also among my favorite video game genres; I think they have a unique emotional effect on the player.

Downloads and Links


Ratings

Coolness55%
#24Mood(Jam)3.97
#31Audio(Jam)3.82
#42Overall(Jam)3.82
#77Graphics(Jam)4.14
#84Humor(Jam)3.38
#92Theme(Jam)3.55
#181Fun(Jam)3.21
#225Innovation(Jam)3.12

Comments

BradleySmith says ...
Aug 26, 2013 @ 9:55pm

Beautiful visuals.

justi says ...
Aug 26, 2013 @ 10:00pm

Super :) Climatic music... dialogues bit too long but it probably should be. It might be a good scenario, I look forward to further work and good luck!

Velro says ...
Aug 26, 2013 @ 11:23pm

I really enjoyed this, thanks for making it!!

MisterDerek2 says ...
Aug 27, 2013 @ 3:58pm

Loved the artwork.

Tigro says ...
Aug 27, 2013 @ 4:12pm

The visuals are absolutely stunning and professional. Keep up the work.

zanzindorf says ...
Aug 27, 2013 @ 4:15pm

Great art and story. I feel like the dialogue needs to be broken up more with more interactive bits. Including more choices would keep people attention from drifting.

porglezomp says ...
Aug 27, 2013 @ 4:16pm

I love that you have a Doctor Who quote in among all the literature quotes... I assume they're literature quotes because I've only heard of some of them and they sound fancy.

arcticleaf says ...
Aug 27, 2013 @ 4:24pm

i like it :)

DoubleS says ...
Aug 27, 2013 @ 4:26pm

Amazing game. I look forward to the complete game!

eckcz says ...
Aug 27, 2013 @ 4:35pm

Just awesome guys. Pure awesomnes. I loved the art. I loved the music. I loved the story. I fel in love with the game, with the story.

Brejlounek says ...
Aug 27, 2013 @ 4:47pm

Great! I played trough it, great visuals. Kind of sad, if I understood correctly that they both cease to exist after max 10 minutes after travelling through time?

GrooveMan says ...
Aug 27, 2013 @ 4:54pm

The moment Gymnopedie kicked in, I knew I'd enjoy this. Even with incomplete art, everything was incredibly polished! Snappy writing too, although the period-isms got a bit much at points.

epiplon says ...
Aug 27, 2013 @ 5:06pm

Great work! Timory got a lot of character.
And all these quotations fits the game properly.
Awaiting full version.

dumasflo says ...
Aug 28, 2013 @ 9:26am

Very touching story...
Great work on the narrative, the staging, music choices.
And just a few good visuals with it.
Really good work !

Lokarunith says ...
Aug 28, 2013 @ 11:39am

After the first minutes, I was ready for a let down, from the first scenes I thought I had already figured out the plot and the gymnopedies, well, although I really love Satie we can't say that's a very original choice of music (I've seen it being used in many other indie games and I'm getting a bit tired of it *sigh*). Nevertheless as the story progressed I was impressed, it revealed to be a quite engaging narrative with characters that have an intresting and well defined personality and the plot wasn't so obvious after all, it has some really nice twists I wasn't expecting rendering it overall a beautifull visual novel with lovely art that's well worth the time.

Capro says ...
Aug 28, 2013 @ 12:38pm

Very well made but it would have been better with more choises.

Jod says ...
Aug 28, 2013 @ 10:11pm

Very well done, love the Ren'py configuration on the interface.

Ludipe says ...
Aug 31, 2013 @ 1:36pm

I loved the story and the graphics but more choices would be good, right now there's little interaction, and that's what a game's about.

mrspeaker says ...
Aug 31, 2013 @ 8:31pm

Breathtaking aesthetics on this - I'll admit it's not my genre-of-choice, but I did stick with this one a lot longer than I thought I would. Really solid entry.

AidanAK47 says ...
Sep 2, 2013 @ 10:11pm

Art was very good. Definitely puts my Kinetic novel to shame. The use of the renpy system was also excellent. The story was alright. However I can't help but feel it was strange for nether one of the characters to comment on how creepy it was for a grown man to confess to a little girl. I guess it was intended to be romantic but still...if you heard that you would be more than suspicious. The final action of the main character was also rather spur of the moment. I don't really see the logic behind it.
Nice work.

Sep 14, 2013 @ 8:01am

Nice work! I like the setting, the music is a nice choice and the illustrations are well-done too.

Sep 14, 2013 @ 8:03pm

Also, it's hard to bring up but I feel like I'm not doing my duty here if I don't mention that, like AidanAK47 said, I thought it was a little creepy for a grown man to be confessing his love for a little girl and for the characters to not acknowledge that. (Even the above screenshot creeped me out a little. Maybe it's the silhouettes or that the girl is closer to the edge of the frame, possibly implying she's cornered.) If you want to adjust for this I think it should be pretty easy without breaking the story, you could simply lower the age of the man and raise the age of the girl a bit (so they're roughly the same height in the image) or have her want to go back in time for a different reason. Anyways I signed up for your mailing list, best of luck with the final product!

Sep 15, 2013 @ 12:27am

I did not expect that ending... :O The suit was key did she know all along? Said she forget his face... hmmmm...

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.


[cache: storing page]