August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2213 Games (Compo Only, Jam Only) | Warmup ]

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.

MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE

Back to Browse Entries

The Breacher

by DrZanuff - 48 Hour Compo Entry

Edit 01/09/2016 - Added Itch.io Link

https://drzanuff.itch.io/the-breacher

You are the Breacher! A very skilled cop with very high senses. You have the hability to slowdown time, so you are called when the situation is the worst possible.

- Post-Campo version with sound and support for AZERTY keyboards and other things:

https://dl.dropboxusercontent.com/u/5143153/TheBreacherPostCompo/index.html


- Version 1.3a
Some last minutes Bugs Fixed
- Version 1.3b
Bugs Fixed:
- Add the Level 9 Description
- Fixed a glitch that let the player shot through the wall.

Controls
WASD -> Movement ( Will support AZERTY keyboards in post-compo)

E -> SLOWDOWN TIME (YOU'LL NEED THIS SKILL TO COMPLETE LEVELS)‚Äč

Left Click -> Shoot

Right Click -> Slash with the knife

Shift -> Run (Whem Running the enemies can spot you easily)

Space -> Dive (When you are diving the Bullets has less chance to hit you)

Downloads and Links


Ratings

#1906Coolness10%

Comments

Lianne Booton says ...
Aug 28, 2013 @ 3:01am

I think you have a really good concept here, the only thing I would alter is the camera movement, as the sudden shifts can make it very hard to aim if you happen to be in the wrong spot. Overall though, good work :) I think I was still able to shoot through walls (if the bug was referring to the green walls)?

Anachron says ...
Aug 29, 2013 @ 2:12am

HARDCORE. This is rad; but the 10 second time limit makes it a major challenge.

Aug 30, 2013 @ 3:26am

Good game. It's a bit too hard though. Even the first level is too much for me. As someone said before, camera doesn't exactly help when it moves to suddenly. You loose yourself for a second and then you are dead. It's a good entry overall though!

Reyn says ...
Sep 3, 2013 @ 12:17pm

I agree its difficult to aim if the camera is moving, makes me feel a little sea sick. Was not immediately obvious which obstacles can be shot over. The sound make a big difference to your post comp version. Use of a line instead of a simple projectile made aiming a bit easier. I think the cursor blended into the background. Rate some more games if you want more people to rate yours. Thanks

Spelchan says ...
Sep 13, 2013 @ 10:54pm

Found the game too difficult

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.


[cache: storing page]