August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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untitled no.10 (seconds)

by Cosr - Jam Entry

(for the linux build you'll probably have to set up SFML 2.1 and its dependencies on your own; I don't know shit about releasing linux builds)

duel at 10 seconds.

wait, then stab your opponent. striking early will result in disqualification.


This was made in the final 4.5 hours of the jam.

Not the game I intended to make, but I didn't feel like what I as working on was going very well. I like my original concept, but decided to put it aside and hopefully come back to it when I have the time to make it properly. I made this instead.

Mostly complete, just missing some sound effects and blood. Will add sometime post jam.

Hopefully shouldn't need too much explanation. It's crazy simple.

Works with both keyboard and gamepads (forgot to mention this in the readme).

EDIT (Sept 6):
-got around to throwing up a quick post jam version with some bfxr sounds (which I'm not sure I like) and blood particle things
-updated original jam version readmes to mention gamepad support
EDIT (Sept 14):
-one last little edit to the post jam version, added an announcer voice and some noise

Downloads and Links




Aug 27, 2013 @ 3:03am

Really simple game. I love the way the timer fades out and both players have to guess when they can strike. Interesting gameplay mechanic.

noffle says ...
Aug 27, 2013 @ 4:04am

A fun premise that goes well with the theme. Simple controls, cute art, and rounded off with a good amount of polish. Awesome.

Aug 28, 2013 @ 3:21am

Nice mini game, like the simplist graphic and the good use of the theme. Good work !

Lianne Booton says ...
Aug 28, 2013 @ 3:47am

Couldn't unzip the windows file for some reason :(

Cosr says ...
Aug 28, 2013 @ 6:21pm

@Lianne Booton :(
Weird, I don't know why that would be. What archive unzipping program thingy are you using (was packaged with 7-zip)?

Sep 1, 2013 @ 2:59am

Not bad for a last minute entry.

truiton says ...
Sep 6, 2013 @ 9:28am

Simple, but fun :)

naufr4g0 says ...
Sep 8, 2013 @ 8:04pm

Not bad! Interesting concept. I would have liked to know the timer amount after the strike.

ghRibacki says ...
Sep 9, 2013 @ 1:19am

Chrome warned from downloading the file, I unzipped it anyway, then Avast told me to open it on a sandbox and Chrome crashed in the background. Also the game crashed after I chose inputs. =(

jprogman says ...
Sep 9, 2013 @ 1:52am

Very simple, yet interesting! I would like to see what the timer is at after someone struck.

Cosr says ...
Sep 9, 2013 @ 1:54am

@ghRibacki o_O
(which version was this?)

Crowbeak says ...
Sep 9, 2013 @ 6:10am

Bravo! Sweet and simple. I love it!

PaperBlurt says ...
Sep 9, 2013 @ 3:33pm

Quite a lot of duel games in this jam. But something fresh and new with the stick figures.

Wertle says ...
Sep 10, 2013 @ 3:23am

This reminded me of the Kirby Samurai mini-game from Kirby Super Star. I love the dynamic that's created when playing with another person in the same space and the anxiety it creates (good anxiety, not bad anxiety!). Nice work :)

Erhune says ...
Sep 10, 2013 @ 5:28pm

Simple but fun. Not having the counter after 3 is a quite clever idea that fits well with the theme. I wish there was a CPU opponent though, because my right hand is always winning against my left hand! :p

Jayjay says ...
Sep 11, 2013 @ 1:54am

Fun! I think it'd work just as well as an online game as well =D

jomomomo says ...
Sep 12, 2013 @ 10:56am

Can I get a mac version?

Cosr says ...
Sep 14, 2013 @ 5:24am

@jomomomo: Could maybe get a Mac version going when I can get someone to build it for me, but certainly won't be before the end of judging.

Eelfroth says ...
Sep 16, 2013 @ 10:52pm

This is brilliant!

jay griffin says ...
Sep 17, 2013 @ 12:11am

This is a fun game, gives me flashbacks to fun joystick-breaking times with Daley Thompson's Decathlon on the c64. It would've been cool to have a "false start" mechanic for hitting the keys before the starter pistol fires, but otherwise it's all good :)

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