August 23rd-26th 2013 :: Theme: 10 Seconds
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
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The Grassfires of Veldstar - Porpentine - 48 Hour Compo Entry
The planet of Veldstar is a peaceful one. The eyefolk of the grassy plains live in sprawling villages of mud huts and stone mazes.
They grow magical crystals made of time--each village collectively sacrificing bits and pieces of their lifespan, just a second here and there, to slowly daub together shimmering mineral growths of hyper-concentrated chronal energy. These crystals have saved them in the past, giving them time to respond to disasters.
For centuries their stone fortifications have kept out wild animals, shielded them against sandstorms, and partitioned their villages so fire can't easily spread. But one day...
Made in Gamemaker
Songs are generated by WolframTones
Sound effects are me in Audacity + Bfxr
Thanks to Leon Arnott for testing/feedback
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PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
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MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.