August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Ten Second Teach Em Up

by BumpkinRich - 48 Hour Compo Entry

As it was exam result time recently the usual stories of exams getting easier / children getting lazy came around.

So I made a game where schools is now just 10 second bursts of adrenaline drenched action.

Kind of Hunger Games meets Grange Hill.

Wasn't sure about the graphical direction. I like the characters but wish I'd had more time to develop the environment and add more detail.

First time I've played guitar in one of my games so pleased I got to do that at last.

All in all, it's 15 levels and has robots, grenade launchers and grapple guns. It's what schools all about.

Downloads and Links




zanzindorf says ...
Aug 27, 2013 @ 4:33pm

Simple and fun! I liked the graphics, and the sounds fit the game quite well. You had to be spot on with your jump timing. It made it feel like Pitfall, which I think is what you were going for to make it more challenging and arcade-like. Thanks for posting.

Aug 27, 2013 @ 4:33pm

This is a fun little game. I thought it was funny and entertaining enough to play the whole way through. There's some fun simple mechanics in there. I liked it!

Asar Dhandala says ...
Aug 27, 2013 @ 4:34pm


Jimanzium says ...
Aug 27, 2013 @ 4:50pm

If only I was given a grenade launcher for doing well

mollymus says ...
Aug 27, 2013 @ 4:50pm

The game has some potential! But I found myself getting anoyed by the jumping mechanic all the time:7 Too much gravity!

The Evil Cult says ...
Aug 27, 2013 @ 4:58pm

Fun, but also frustrating. I felt like the jumps had a bit too much weight to them and couldn't quite get used to it. I really liked the amount of cool mechanics you put in and the rate at which they were introduced. I got stuck on the level where I 'forgot' my grenade launcher and had to quit in shame. Quite a nice game for the 48 hours, good job!

johnl says ...
Aug 27, 2013 @ 4:59pm

Quite fun, but like mollymus I kept failing to get the jumps right as they felt a bit odd. Maybe I expected it to take longer to fall or something.

BumpkinRich says ...
Aug 27, 2013 @ 5:37pm

Thanks for the comments folks. I'll take a look at the jump gravity as a post dare thing.

Misfit says ...
Aug 28, 2013 @ 11:32am

Nice one! Maybe jumping needs less gravity. But gameplay and levels are great.

Sep 5, 2013 @ 9:09pm

Solid platformer!

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