August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Hard Entry as always!
You have to defuse a Bomb, no matter what. People count on you.
This game needs only a mouse, and stubbornness.. a lot of stubborness.
Ask me anything at @Lidfrid on Twitter :)
Downloads and Links
Ratings
![]() | Coolness | 71% |
#253 | Graphics | 3.44 |
#313 | Mood | 3.06 |
#323 | Audio | 2.95 |
#488 | Humor | 2.36 |
#596 | Overall | 3.02 |
#702 | Innovation | 2.77 |
#842 | Fun | 2.57 |
#851 | Theme | 2.82 |
Comments
I like the audio, and the way that terminal responded to my actions, but I had a pretty hard time actually reading the text. Maybe it's just the sleepless night, but I think the text is too small there. Anyway, I like the concept and it reminded me of Papers, Please in a way.
it was hard to see certain "controls" because of the lighting and i gave up before I discovered any sort of progress-toward-the-goal mechanic. Without having that mechanic, the game feels binary. Either you're perfect or your dead with no guidance towards how to be more perfect.
Too frustrating with no feedback on what I did right or wrong.
I hate to say this... but the feedback is in the little display on the right... T_T
I have been trying for 15 minutes. No clue... Need feedback or something.
Great sound and great game. Best of the bomb defusing games I've played so far for this LD
Takes some time to understand what to do, but then...oh, 5/5 man! Great game!)
loved the graphics and the thrilling atmosphere. managed to win but couldnt understand how :V
Okay i don't know how the game works even if i beat it somehow :D Like the "think outside the box" feeling of it, but a little more guidenance would be great. (E.g. after every 10 death the panel would be more and more helpful)
Indeed Samuel, i wish i could spend more time on the little display on the right, i would use that to give some important hint to the player, instead of just putting random stupid sentences :)
Thanks all, i really appreciate :)
I didn't find out how to progress in the defusing, if it's in several steps or just a matter of finding the right action...
As said earlier, a bit of helpful feedback would be great.
I will wait to rate your game because I want to try it more times. Promising!
I have no idea how to win, but I did like the idea of the game, and those little comments on the control box are funny. I included this game in my video compilation of LD27 games, if you wanna check it out :) http://www.youtube.com/watch?v=jQmE1DEkQd4
I have a feeling I'm going to be playing hundreds of bomb diffuser games this LD.
The graphics however are very good, the way the screws and plates slide off the device is fantastic. The audio is good, though repetitive, but with a play cycle time of 10 seconds that's to be expected. I didn't manage to find the way to diffuse it. Different things worked at different times and I assume there is some big trick to it. Not bad overall, probably the best diffuser I'll play today.
Wow, very interesting art work! With very strong, if repetitive gameplay!
Hey, besides the game, I want to compliment you for this great logo-idea! Nice one! :-)
Cool idea, I just wish the feedback was a bit clearer to the player.
GAHHH. A game of red herrings, despite a fun theme, is not a fun game. Can now reliably defuse the bomb, though I'm unsure how the solution is supposed to be logical ('genius'?) or enjoyable or even interesting. Not even sure how this game fits the theme of ten seconds... BEAUTIFUL setting, however, with very attractive graphics and animation - fast scene setting, very atmospheric. Sound is great too.
This was a very well-made game mechanically for me, but it just didn't click with me... great aesthetics, good sound effects, nice touch with the text... but I got frustrated before too long...
Still a solid entry :P good luck!
Great game, but too damn hard! Especially because the "model" changes every time, and thus what didn't trigger the bomb last time, maybe does now..
Great idea, but I had no idea how I was supposed to be progressing.
Strange, I don't think I quite understood how the game worked. I like the logo though, it's pretty sweet.
Cool. Love the graphics and atmosphere in this. Took me a while to figure out what to do, but it seems like there could have been a bit more to it. Nice logo too.
get too long to go into game (xhat you say at first don't serve the game) and not quite obvious to understand the first mechanics. So the worst thing for a game, borring, sorry... But intentions are good, so, little points for that
Very difficult at first but once you figure it out you feel like a genius. Nice game!
nailed mood. the rest of the game is really cool too. I like the concept a lot and probably would throw money at a bomb ops sim game.
nice work and a refreshing entry.
Cool use of the theme. I only wish I could figure out a strategy on how to defuse the bombs. :)
Quite challenging, I too wish I could find out the strategy to defuse the bomb but it is probably a game I would like to come back to when it has been touched up post LD! Great work keep it up!
Awesome! I guess I will come back later and try to win this. Right now, I can't seem to find the solution or pattern to defuse it, it's pure brute force for me. Nice work!
PS. This game reminds me of Surgeon Simulator 2013 :)
You got the feeling down with all the ambient going on at the scene. Didn't manage to diffuse the bomb, realize that it is random, but have no idea what type of clues I should be looking for. Only the model name gives me a hint, but no idea on how to use it. Really good game none the less, well done!
this is so stressful yet fun.the one flaw is that you don't know where the cursors exact spot is
Okay 1000 tries... 1000 explosions... good enough :D Enjoyed!
i liked it a lot, it's kind of hard to understand at first but it's really well done :)
Very neat! Once you've get the idea, the puzzle is really interesting. Plus cool sound: GG!
Lighting does hide some of the controls. And is it not obvious that you need to turn the display on to see some feedback. I like the concept and the panel design. Sound is good too. I never beat it. Not stubborn enough.
Didn't solve it - my dreams of being in the bomb disposal unit destroyed!
Really sweet presentation and mood.
I don't really get it. Is it just Trial And Error until I get it right? Tough game.
I couldn't figure it out, I kept dying but it looks very nice
The lighting looks really cool, but for me it made it almost impossible to read the text on the little display.
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Pretty original. The "Trial & Error" mechanics are interesting.