August 23rd-26th 2013 :: Theme: 10 Seconds
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Amulet in Tenby mtrc - 48 Hour Compo Entry
Guide two heroes to the Amulet in each level. But think carefully - you only have ten moves!
Inspired by those "Checkmate In Ten" chess puzzles - I wanted to make a game about positioning and careful movement, with an RPG flavour.
14 hours in total for this one. I composed my first ever piece of music, and still managed 15 levels! Exhausted but proud. Let me know what you think.
How To Play
Double-click the Jar file to run. You have ten moves to reach the Amulet in each level.
Arrow Keys - Move
R - Restart Level
Shift - Hold to dash (as the Thief)
Notes on the Game
I developed some mechanics I liked but ultimately didn't get the time to design puzzles that took advantage of them. The last level in particular was a bit of a rush. Still, I hope you enjoy playing around with it!
Thanks to all those that go to the trouble of downloading it - I'm sorry I couldn't get a web version working.
Tools and Reflection
Built using the great LibGDX and the irreplaceable flixel-gdx library (http://flixel-gdx.com/).
Art doodled out in Pixen.
Music done with Bosca Ceoil - http://distractionware.com/blog/2013/08/bosca-ceoil/ - by Terry Cavanagh.
Downloads and Links
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