August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Controls:
Arrow keys or WASD to move.
Mouse to aim.
Left mouse button to shoot.
Goal:
Collect as much gold as possible.
Kill (or at least avoid being killed by) zombies
Downloads and Links
Ratings
![]() | Coolness | 59% |
#516 | Fun | 2.97 |
#528 | Mood | 2.76 |
#587 | Innovation | 2.91 |
#629 | Audio | 2.41 |
#738 | Overall | 2.88 |
#857 | Graphics | 2.38 |
#927 | Humor | 1.53 |
#959 | Theme | 2.65 |
Comments
I found that I spent most of my time in the game trapped by the blocks.
Good music and it was kinda fun, I like the implementation of '10 seconds', the moving walls were cool!
Brilliant concept, never seen anything like it so far. However sometimes a zombie spawned on top of me and I lost :c
Cool idea with the moving walls. I thought the zombies didn't feel like a threat. I think it would be really fun to take this idea and make it into a multiplayer game, replacing the zombies with people.
Damn Walls! Only problem: sometimes I die with no zombie nearby neither walls...
I liked it! Those walls can be dang brutal though - good thing they warn in advance when they'll be moving.
I like this a lot. It gets really tense when the timer's ticking down and you're waiting for a wall to move so you can grab a coin to reset it :)
A pretty smooth game. There seems to be something wrong with the rendering of the surrounding tiles. The player seems to slip under the tiles and blocks don't appear when I can collide with them. The audio is ok but I think the font is pretty hard to read.
The use of the theme is pretty nice, leads to good pacing. The controls are very nice to use.
The concept is good, even if spending a lot of time trapped inside walls can be a little annoying. But I had fun (and I liked the music)!
Also, naming the player instead of taking the current time for the highscore board would be a plus.
Bullet trails would make it look better, I think.
Very nice mechanics. Good challenge trying to avoid getting crushed by walls.
Nice work!
Having the walls constantly shift around was a cool mechanic. It made the game more frantic as you run around shooting zombies and collection coins. The music did start to get pretty repetitive after a short amount of time.
Not sure why, but Avira thinks this game is a virus and won't let me run it.
Nice game. :)
The concept of an ever changing stage was interesting.
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Neat little concept. I like the music as well. It is a bit too easy...until you get killed by a moving block.
It could us ea reload button. The relationship to the theme is tenuous at best.