August 23rd-26th 2013 :: Theme: 10 Seconds
Ludum Dare 27 — August 23rd-26th, 2013
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Prism is an infinite "Runner" game. Survive as long as you can, collecting coloured balls to increase your time, white balls to increase points. Use your mouse (or finger on android) to move the array of lights up and down.
This is my first LD completion. I have entered others, but have always been a bit too ambitious and either given up or run out of time. I aimed for simple and complete!
Downloads and Links
Ratings
![]() | Coolness | 68% |
#202 | Overall | 3.46 |
#204 | Innovation | 3.51 |
#242 | Audio | 3.11 |
#288 | Graphics | 3.35 |
#290 | Fun | 3.27 |
#528 | Mood | 2.76 |
#566 | Theme | 3.17 |
#693 | Humor | 2.00 |
Comments
This is nice. Love the colour scheme and the idea. Intuitive and interesting. Would work nicely as an endless runner without a timelimit (maybe obstacles).
Hi, yeah I thought of having it start with you as just White light and then there be prisms (name makes sense now) that split you into different colours and join you back up. But again, I was really going for finishing ;-P.
Future idea though!
Nice, a complete and finished game, fun too play, although it becomes a bit repetitive fast.
But well done, like it!
Good thing that you went for finishing the game, i got too ambitious and so mine is still too rough...
Really great game, I have to say. Little complaint about the color balls, they are too washed out to quickly recognise their color. Otherwise, great Entry!
Great game! Very difficult yet intuitive. My high score was 91! :)
Nice splashscreen intro :) Found it a bit hard to control and react fast enough at first, but it got better with time. The game seems to crash a few seconds after you press Restart.
Wow, impressive work! I had trouble differentiating yellow/orange orbs, and the game was reaaaaaally fast for my tired self :D Does feel very polished though, from the intro to the gameplay itself. Very well done, would love to see this expanded into a full(er) fledged game.
Really nice mechanic! Fun to play with simple but attractive graphics. Great stuff.
Oh wow, this is really good! Hardcore, but fun! I think it would feel great on mobile.
Really self explanatory, great idea. Only it seems to me that the theme is constraining the game - I would like to play this as an endless game. Looking forward to smartphone release!
Nice idea. Gameplay is maybe too fast (but what did I expected from speed of light in vacuum?... :-). Game also crash after restart without any stack trace or exception.
This was pretty fun, and shout out to a fellow libGDX developer!
It might have been easier if you used a grid approach where each color takes up a row and you can move them by rows instead of free-form like it is now. That also would have probably been easier to program!
But I liked this a lot, so great job.
That's a really cool concept. But damn this game is hard. Really fun though, good job!
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Wow, I really liked the colour matching, which I felt was pretty intuitive.
It was definitely simple and complete :)