August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Anti Seconds

by kivifreak - 48 Hour Compo Entry


W A S D - To move
SPACE - To use Item
1 2 3 4 5 - To select Item (item 5 is a placeholder)
Arrow Keys - Position the gun / blaster

An evil tower took all light and energy and only a tiny bit is left.
Only every 10 Seconds a spark of light crosses through time.

What is this game?
It is a action puzzler where you only can see the path every 10 seconds,
but i like to call it a clone of the first zelda game with a cool twist ;)

You must have an audio output for this to work!

Downloads and Links




Zuige says ...
Aug 26, 2013 @ 3:00am

Wrong game? :( This is the minimalistic themed one.

Verrazano says ...
Aug 26, 2013 @ 3:03am

Very good game, I wasn't good enough to beat it though. I didn't figure out how to beat the tower until it was to late for me D: I liked the mechanic of only seeing the room every 10 seconds. it also made me paranoid whenever I entered a room that something was trying to kill me so I would just shoot a ton.

Tainted_Code says ...
Aug 27, 2013 @ 5:55pm

It was pretty hard, the idea was sweet, so good job!

Urfoex says ...
Aug 28, 2013 @ 9:40pm

Good idea.

Entering a new room with like 9 seconds left till first seeing something was a bit annoying so.

Alexander says ...
Aug 29, 2013 @ 9:41pm

Os/X gave me your minimalism game. Pretty cool still tho!

kivifreak says ...
Aug 30, 2013 @ 5:52pm

I'm so sorry i fixed it XD
Mac version now works, so if you aren't tired of playing too many Indie Games go check it out !

Toshiro says ...
Aug 31, 2013 @ 9:49am

Very cool :)

Bernhard says ...
Aug 31, 2013 @ 10:17am

It's ok I guess? Well done with having a proper ending and everything!

DesignerNap says ...
Aug 31, 2013 @ 10:24am

would have preferred if the mechanic was 10 seconds ON 10 seconds OFF as it would be more playable. Good idea though and intriguing to play.

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