April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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Ratings
![]() | Coolness | 87% |
#67 | Audio(Jam) | 3.70 |
#69 | Humor(Jam) | 3.20 |
#122 | Innovation(Jam) | 3.43 |
#176 | Fun(Jam) | 3.14 |
#202 | Mood(Jam) | 3.16 |
#218 | Overall(Jam) | 3.29 |
#240 | Theme(Jam) | 3.36 |
#304 | Graphics(Jam) | 3.05 |
Comments
Very nice minimalist but great graphics !
Physic is well with some strange movement sometime
Pretty difficult but interesting game, I like the idea. The narration is a nice addition.
I got stuck very early on, but my platform skills are horrible. The voice-over is a great way to introduce the game.
Interesting idea for a game. Pretty funny ending. The graphics were not so great, but not terrible. The gameplay was very enjoyable and a little challenging at times. Music was pretty good, and I do like how the music changes when you change shape. Narration was a clever idea, I like it.
Overall, it was fun and enjoyable. Not sure why the screen shakes when you are the ball, but I'm going to overlook it. The gameplay made... the game :).
The voice acted narration was great, very Bastion like.
What I did not like about the gameplay was the controls, the ball is hard to manage because it's way too fast and the square is very very slow. Honestly, moving around as the ball was real pain.
But the ending was absolutely hilarious, so it kind of made up for it. It's worth a playthrough.
The narrator is a nice touch! although sometimes you go so fast that he can't finish in time lol! I liked the plant area, when you fall on the "leafs" and all. Sometimes the levels were so dark that I had to really focus my eyes too figure out what did I have in front of me. Nice game overall!
Great work! Most of the positive things I have to say are already said above (I agree with all of them).
The vignette though can be a bit intense and I lose sight of the ball / square when ti goes too high.
Love the Piet Mondrian style backgrounds :)
Great game. The controls are a bit hard, but the voice acting was awesome.
Great work, the idea is very interesting and minimalist, although it's hard to play.
I dont see way to go back after the credits.
I have to admit, at first I thought "okay so it's a Night Skies clone with Bastion-style voiceovers". But then I started changing into a square, and it was a crazy mix between precision platforming and Sonic-style high momentum rolling. The final level really surprised me and put another lovely twist on it, and the voiceover really added to the mood. It's a really cool game, despite some hiccups like the vertical screen transitions being sudden and choppy, and I hope that you guys will be able to take this concept further post-jam.
Really nice idea with jumping only as the cube, really adds an element of twitching action! Nice job!
Great! I love the concept with the shapes, graphics are pretty simple, so that's a cool game :D
Very neat game, I like the bastion style narration and the nightsky - type feel. Plays pretty well and solidly. Nice going!
Great work with the gameplay and changing shapes! I really like the way the music changes between forms. Very challenging without being too unforgiving.
MadMichaelofMetal (using my brother's account)
As I stated on the LD Relax Stream, the voice acting really brought the best out of the game. It was guiding the player without obstructing the view and providing a well designed atmosphere. Review on the stream.
A great bastionesque platformer. The physics were a little strange. Good job overall!
Hilarious ending! Nice simple game. Enjoyed it!
It was a little bit too dark in the woods. Had to increase my monitor brightness to see where the ball is.
Compelling game mechanics and great voice overs! This one is challenging too!
Great game. Really fun to play, although some of the difficult parts were more frustrating than challenging. Voiceovers were great.
Nice game! The controls can be a bit tricky though. I like the graphics and the idea of chaning shape!
You watached me play. The physics seem a bit off, but its what made the game unique. You stuck to the theme and still made the game fun. awesome job.
Cool concept of shape-shifting (literally). The addition of narration was cool too... and potato. I had trouble with the controls though, they didn't feel 'direct' (tapping once made the ball roll quite a lot for instance). Anyway nice game overall!
I really like the actual core mechanics, and the changing music was a nice touch.I did feel like the controls were a bit twitchy, and luck was getting me through more often than skill. The level with the falling blocks in particular really came down to guessing at when the right time was to start rolling. The transitions between levels were also very jarring, though I expect you know that.
Also Bastion.
Solid work!
Well I'm confused. The look of this game and the concept are good, I liked the narator... But I can't go through the first gap. And I really tried! The physic seems to change every input. I cannot rate it now, have to try more... Sad.
Narration sounded nice. The music is rather catchy, even more with that nice twist when you transform.
The controls could be better. Often times the ball accelerates way too fast, bouncing off walls to the opposite direction or straight to limbo.
I find that the falling blocks/spikes part was way exaggerated, to say the least, in the sense that I beat it out of pure luck.
Oh and I noticed that once I got in the credits screen I couldn't get back to main menu.
I think everything has already been mentioned in the above comments regarding some of the control and movement quirks, so this is to say I really enjoyed this. Well Done =]
Loved the minimalistic Nightsky take on this game. The narrator is a great plus. The controls need a bit of fine tunning. The levels are fun and a bit hard but very compelling. Good job!
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Great game. I liked the voiceover and the changing music. Matches the theme perfectly. Some of the stages are hard though :)