April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ LD26 Video Compilation (x3) | LD26 Supercut ]

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.

MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE

Back to Results

Back to Browse Entries

SUSTAIN

by Xion - 48 Hour Compo Entry

To sustain yourself,
you've got to refrain yourself.

That was the idea at least.
Anyway this has been probably the most relaxed and least stressful LD I've done so I dunno what that means.

Downloads and Links


Ratings

#1979Coolness10%

Comments

JaJ says ...
Apr 29, 2013 @ 4:04pm

I like how gameplay, visuals and audio work together. I also think your concept worked out pretty well.

ataxkt says ...
Apr 29, 2013 @ 8:47pm

Looks really great, and the time mechanic is cool, but I just couldn't control my aim and shoot simultaneously well enough to beat the first level. Nice concept, I hope you expand on it!

Benjamin says ...
May 1, 2013 @ 8:18am

Oh I hate you.
I was working on this mechanic for an arena shooter just 4 month ago and eventualy got stuck unable to find a good shot system. Your right click to spawn multiple target points is a very good solution to this problem.

I was also suprised by the choice of introducing non time-relative enemies, it kills the strategic shooter and turn it back to his arcade original shape.
But infact once you get used to it it's pretty fun fo play.

Congratulation, but to be frank, I'm a bit jealous right now :)

Tifu says ...
May 3, 2013 @ 1:31pm

What a great concept! Really fun, the variety of enemies that make use of the concept is great.
One little issue - sometimes the next wave begins while there are still a couple enemies on screen, I assume this is unintended, but perhaps not?

May 7, 2013 @ 1:49pm

That was amazingly refreshing loved how fast pace was tackled by time control

Ernyz says ...
May 10, 2013 @ 8:37am

Woah, that was impressive, good approach to the theme and I really liked the mechanics :)

May 12, 2013 @ 2:17pm

Wow why doesn't this have more votes? This is one of the best games i've played here.

kyyninen says ...
May 15, 2013 @ 4:10pm

Turnbased bullethell? Every time I thought I got this game mastered it threw new tricks at me. This is one of my favourite entries so far!

MinionStudios says ...
May 16, 2013 @ 5:19pm

Amazing Game! Genius work on the time dynamics and the flow of the action is fluid and intuitive. One of the best!

lanz says ...
May 17, 2013 @ 2:52pm

Absolutely great game! Sad that it hasn't many votes.

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.


[cache: storing page]