April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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"The Flood is over and Noah's Ark got stranded. Something's wrong with the animals though.
They lie in pieces all over the place, and the assembly manual got lost. Maybe using it as toilet paper wasn't such a good idea after all.
You'll have to reconstruct proper animals before The Almighty notices. Resources are sparse, so the fewer pieces per animal the better. Time for some minianimalism!
Try to pass the test runs to make sure your creations can live on their own. The spare pieces will be a good fit for tasty barbecues."
Instructions:
- Select a level and enter Noah's Workshop to build up your creature from different parts.
- You can drag and drop pieces of flesh, and then right click and drag to adjust the orientation.
- WARNING: removing the eyes blurs the screen! If this happens just put them back, they're in the top left corner.
- Use the left and right arrows if legs are installed. Legs oriented left go left, legs oriented right go right.
- Jump by the power of methane with the up arrow.
- Stick to the walls with your mouth using the down arrow.
When all parts are mastered... you now have to minimalize the number of pieces to increase your score.
Post your best creatures and scores in the comments section!
Credits:
- Huitre: art (http://www.ludumdare.com/compo/author/huitre/)
- Hadesfury: code (http://www.ludumdare.com/compo/author/hadesfury/)
- Lorancou: code (http://www.ludumdare.com/compo/author/lorancou/)
- Paul: game design (http://www.ludumdare.com/compo/author/badpaul34/)
- Leo: additional game design
- Bruno Jarles: audio
- Romain Coudert: audio
UPDATE: There are a few issues we've fixed since the end of the jam, use the post-jam link if you want to have a look.
UPDATE 2: Some more levels and some tweaks in the post-jam version!
UPDATE 3: More fixes to the editor in the post-jam version + added standalone versions (NB: Mac & Linux version not tested).
UPDATE 4: Fixed sound loop & better looking shader for misplaced pieces in the editor.
Downloads and Links
Ratings
![]() | Coolness | 100% |
#12 | Innovation(Jam) | 4.09 |
#15 | Humor(Jam) | 3.87 |
#36 | Fun(Jam) | 3.70 |
#48 | Graphics(Jam) | 4.17 |
#68 | Overall(Jam) | 3.70 |
#163 | Mood(Jam) | 3.31 |
#206 | Audio(Jam) | 3.10 |
#411 | Theme(Jam) | 2.84 |
Comments
Really nice concept. Had fun playing with the different body parts.
So cool. Gotta spend some more time on this one. Though if I make a creature, then remove all the components the screen goes all blurry and never un-blurs.
Somehow everything got blurry, and I couldn't figure out how to correct that, but until then I was having a blast. Very funny concept and theme. Execution of the levels was simpler than I hoped, but I still had fun. Good entry!
Interesting concept, awesome graphics. Cool use of the theme. Great job!
If it's getting blurry, put back the eyes (top left item) on the grid. Or not, and try to complete the level without eyes. Be minianimalist !
Really fun concept. Although I could not get the ears to stick with the head. Loved the animations and sounds! Good job!
Great idea, had some frustrating experiences with creating creatures though especially with rotating.
Great game. The concept and graphics are awesome! :D
Too bad about the blur bug, I also experienced it and had to reload.
Thanks for all the comments! That blur thing is not a bug, just a sloppy feature. This happens if you remove the eyes (obviously), just put them back as Paul said and you'll be good to go. I'll put a note about in the instructions.
The rotations are indeed a bit weird we might fix that in a post-compo version.
Fixed! Plus the shadows were missing for some reason, that's fixed as well. Use the post-compo link for the FULL SURROUND 3D PREMIUM EXPERIENCE :)
hilarious game! My ass never quite got me to the top. I love how if you remove the eyes, it becomes blurry
haha, just like my game this could easily fit with Evolution as well. Really original and good looking game.
I also like Noah at the beginning, very funny.
It sometimes was a bit frustrating to get things right (also because rotating was a bit counterintuitive), but I am very impressed!
Also the score mechanic didn't work for me. I didn't care about highscores but just wanted to make a good looking creature and finish the level :)
Awesome! This is a great concept and the graphics are great. impressive :)
I love the graphics and the game in general, so awesome!!! good job
Amazing!! I laughed so much XD.. My minion have a butt on his head XD.. Very great concept!! Excellent work!!!
Wow this is a great entry! I enjoyed just trying to fit as many limbs as I possibly could.
I have to agree that the creature creation needs some more work, but pretty damn impressive for 3 days worth of work!
Amazing - the world needs more games where you can build creatures out of butts :D
Cool mechanic! Liked the ass! Wish the linking was a bit more free form - had troubles sometimes knowing if something would stick.
Hilarious! I like getting stuck and having to fart or slurp my way to victory
Coo best rating i've given played the Ludum one and i expect the post fixes all the weird bugs
This looks awesome, but I'm on Linux so I cant play the web version.
Really awesome game, I could play endless with this build your own creature kit. The blurring of the missing eyes was kind of annoying, especially in the editor screen. Having a creature with a lot of mouths is really fun.
Neat concept. Reminds me of the creature creator in Spore. Interesting use of the body parts to remove various senses.
There you go, a standalone version (including Linux). Also in teh editor, parts will be grayed out until properly snapped, this should be a bit more intuitive.
This is really great idea and a funny game. It's great to build a creature and test it out. A look at the level before the construction phase would be great, I think.
This game is hilarious. I laughed out loud the first time I hit the up arrow. I didn't get very far (couldn't get past the 3rd level), but wonderful graphics and gaseous fume effects. Great job!
How can you make these animations in such a timeframe?? Brilliant game!
A nice concept and very strong execution, with a top-notch presentation that would be at home in any AAA game. That makes the plainness of the menus all the more surprising.
Just not very fun for me, nor too funny, with the exception of the introductory text - I must be getting old, but I don't really care about fart jokes. Especially as a game mechanic.
The theme's nowhere to be seen, either.
I'd have liked to be able to visit the levels prior to putting together the creature, and not the other way around. Turning the game into a proper puzzle, rather than an exercise in trial and error.
Funny game. Great avatar editor, creating funny possibilities! Congrats!
Jam build is a bit buggy, unpolished menus but I'll forgive you because the gameplay is quite clever/nice.
Now I'm going to play the post jam build.
Even post game build, mouth is very buggy. Do you have mesh colliders on? If you do you might be better off with sphere or capsule colliders, the animation is going to change the geometry and thus colliders otherwise.
Really fun and the animations were really good! Too bad for the many placeholder graphics that accompanied them, tho!
Great game. A lot of trial and error but also a lot of fun to play.
LOL. Funny game, though some parts are useless. I passed most of the game by using nothing but an ass.
Also, what`s up with C1L3?
Solid graphics and it is a pretty neat idea to implement in a game jam. Reminds me of a couple of games but only in a positive manner. :)
Awesome concept. Loved making a thing with 4 asses and luck my way to victory
Took a while to figure how to mash parts together, love the way the different body parts work, and particularly the way they're stitched together. :D
5 stars for humour. :D
The idea look like Incredipede in more vulgare...but it is not minimalist...
Brilliant concept - Spore in 72 hours, with working mechanics! Also very funny. :-)
Pretty funny game - I liked the idea of blurring the screen when the eyes were removed, but it probably shouldn't happen during the making of the creature. I found it hard to find the eyes again in the editor :P Great job though :)
Great game and pretty fun too! Most of the parts are useless though (except for the hilarious effects), I've completed all levels except one with the one single configuration, which I never edited (only added eyes once for each level to read and then removed again) - just ass and legs, and I even forgot that you can rotate parts, so maybe I could have completed that one level without mouth if I rotated the ass.
Brilliant game! Great graphics, very cool gameplay. Most likely it was hard to tweak but you managed to make interesting levels.
@Codexus: Our designers went through a solid depression when we decided to go for this concept ;) They had to rush during the last hours to create playable levels, the task wasn't easy but they made it!
Also, yeah @TenTonToon, if you read this: sorry for the fart jokes. This isn't very mature. We know about that. For some reason we were in the mood of "yeah let's do it whatever it's just a jam". Next time we'll do a game with the finest humour, puns, and a deep refection on the things of life. Promised!
Cool game, but would really have been even cooler if you knew beforehand what the requirements for each level are, maybe even only as some cryptic riddle or something like that...
Had a lot of fun with this. Though maybe a bit too reliant on butts, the mouth was cool to mess with, and the whole idea was quite refreshing. Would be cool to see something like this expanded.
Very cool idea! The graphics look really nice and its fun to play. Very innovative mechanics. Nice game!
Wow, amazing! Fun and humorous! Sure took it's time. Still, I enjoyed every minute!
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Really nice! Spore mixed with Incredipede. It might be nice if the game showed you the level on the creation screen, otherwise I find there can be a bit of trial/error getting it right. Really nice concept, very impressed you did it in the timeframe!